Research

There are 9 categories of Research in Crown of the Gods

  1. Title Advancement
  2. Trade Transport Speed
  3. Magic Powers
  4. City Defense
  5. City Capture
  6. Unit Enlistment Speed
  7. Unit Combat Strength
  8. City Building
  9. Troop Travel Speed





1. Title Advancement


For more information on Title Advancement Research, see our Titles page.






2. Trade Transport Speed


Research your Trade Transport Speeds to enable your trade units to travel faster.

A) Trading Carts: Travel Speed

Level Wine Needed Percent Increase
1 200 1%
2 600 3%
3 1400 6%
4 2800 10%
5 5000 15%
6 8000 20%
7 12000 20%
8 18000 30%
9 24000 35%
10 32000 40%
11 42000 45%
12 54000 50%

B) Trading Ships: Travel Speed

Level Wine Needed Percent Increase
1 300 1%
2 900 3%
3 2100 6%
4 4200 10%
5 7500 15%
6 12000 20%
7 18000 20%
8 27000 30%
9 36000 35%
10 48000 40%
11 63000 45%
12 81000 50%






3. Magic Powers


Research your Magic Powers to increase your Charisma or Portalstone generation speeds.

A) Increased Charisma Gain

Level Wine Needed Percent Increase
1 500 1%
2 1500 2%
3 3500 4%
4 7000 6%
5 12500 8%
6 20000 10%
7 30000 12%
8 45000 14%
9 60000 16%
10 80000 19%
11 105000 22%
12 135000 25%

B) Increased Portalstone Gain

Level Wine Needed Percent Increase
1 1000 3%
2 3000 5%
3 7000 10%
4 14000 20%
5 25000 30%
6 40000 40%
7 60000 50%
8 90000 60%
9 120000 70%
10 160000 80%
11 210000 90%
12 270000 100%






4. City Defense


Research your City Defenses to make your buildings and fortifications more difficult to destroy.

A) Buildings: Durability

Level Marble Needed Percent Increase
1 500 1%
2 1500 3%
3 3500 6%
4 7000 10%
5 12500 15%
6 20000 20%
7 30000 25%
8 45000 30%
9 60000 35%
10 80000 40%
11 105000 45%
12 135000 50%

B) Fortifications: Durability

Level Marble Needed Percent Increase
1 500 1%
2 1500 3%
3 3500 6%
4 7000 10%
5 12500 15%
6 20000 20%
7 30000 25%
8 45000 30%
9 60000 35%
10 80000 40%
11 105000 45%
12 135000 50%






5. City Capture


Research City Capture to increase the amount of claim your Senator makes on a city per siege wave.

A) Senator: City Capture Bonus

Level Gold Needed Percent Increase
1 1,000,000 2%
2 3,000,000 6%
3 7,000,000 12%
4 14,000,000 20%
5 25,000,000 30%
6 40,000,000 40%
7 60,000,000 50%
8 90,000,000 60%
9 120,000,000 70%
10 160,000,000 80%
11 210,000,000 90%
12 270,000,000 100%






6. Unit Enlistment Speed


Research Unit Enlistment Speed to enable your city to faster enlist that unit type.

A) Stinger: Production Speed

Level Steel Needed Percent Increase
1 200 20%
2 600 60%
3 1400 120%
4 2800 200%
5 5000 300%
6 8000 400%
7 12000 500%
8 18000 600%
9 24000 700%
10 36000 800%
11 42000 900%
12 54000 1000%

B) Galley: Production Speed

Level Steel Needed Percent Increase
1 300 20%
2 900 60%
3 2100 120%
4 4200 200%
5 7500 300%
6 12000 400%
7 18000 500%
8 27000 600%
9 36000 700%
10 48000 800%
11 63000 900%
12 81000 1000%

C) Warship: Production Speed

Level Steel Needed Percent Increase
1 400 20%
2 1200 60%
3 2800 120%
4 5600 200%
5 10000 300%
6 16000 400%
7 24000 500%
8 36000 600%
9 48000 700%
10 64000 800%
11 84000 900%
12 108000 1000%

D) Senator: Production Speed

Level Gold Needed Percent Increase
1 100,000 20%
2 300,000 60%
3 700,000 120%
4 1,400,000 200%
5 2,500,000 300%
6 4,000,000 400%
7 6,000,000 500%
8 9,000,000 600%
9 12,000,000 700%
10 16,000,000 800%
11 21,000,000 900%
12 27,000,000 1000%






7. Unit Combat Strength


Research Unit Combat Strength to increase the attack and defensive values of that unit type.

A) Guard: Combat Strength

Level Lumber Needed Percent Increase
1 200 1%
2 600 3%
3 1400 6%
4 2800 10%
5 5000 15%
6 8000 20%
7 12000 25%
8 18000 30%
9 24000 35%
10 36000 40%
11 42000 45%
12 54000 50%

B) Vanquisher: Combat Strength

Level Steel Needed Percent Increase
1 400 1%
2 1200 3%
3 2800 6%
4 5600 10%
5 10000 15%
6 16000 20%
7 24000 25%
8 36000 30%
9 48000 35%
10 64000 40%
11 84000 45%
12 108000 50%

C) Ranger: Combat Strength

Level Lumber Needed Percent Increase
1 200 1%
2 600 3%
3 1400 6%
4 2800 10%
5 5000 15%
6 8000 20%
7 12000 25%
8 18000 30%
9 24000 35%
10 32000 40%
11 42000 45%
12 54000 50%

D) Triari: Combat Strength

Level Steel Needed Percent Increase
1 200 1%
2 600 3%
3 1400 6%
4 2800 10%
5 5000 15%
6 8000 20%
7 12000 25%
8 18000 30%
9 24000 35%
10 32000 40%
11 42000 45%
12 54000 50%

E) Scout: Combat Strength

Level Gold Needed Percent Increase
1 100,000 1%
2 300,000 3%
3 700,000 6%
4 1,400,000 10%
5 2,500,000 15%
6 4,000,000 20%
7 6,000,000 25%
8 9,000,000 30%
9 12,000,000 35%
10 16,000,000 40%
11 21,000,000 45%
12 27,000,000 50%

F) Arbalist: Combat Strength

Level Lumber Needed Percent Increase
1 300 1%
2 600 3%
3 2100 6%
4 4200 10%
5 7500 15%
6 12000 20%
7 18000 25%
8 27000 30%
9 36000 35%
10 48000 40%
11 63000 45%
12 81000 50%

G) Horseman: Combat Strength

Level Steel Needed Percent Increase
1 400 1%
2 1200 3%
3 2800 6%
4 5600 10%
5 10000 15%
6 16000 20%
7 24000 25%
8 36000 30%
9 48000 35%
10 64000 40%
11 84000 45%
12 108000 50%

G) Sorcerer: Combat Strength

Level Steel Needed Percent Increase
1 300 1%
2 900 3%
3 2100 6%
4 4200 10%
5 7500 15%
6 12000 20%
7 18000 25%
8 27000 30%
9 36000 35%
10 48000 40%
11 63000 45%
12 81000 50%

H) Druid: Combat Strength

Level Steel Needed Percent Increase
1 300 1%
2 900 3%
3 2100 6%
4 4200 10%
5 7500 15%
6 12000 20%
7 18000 25%
8 27000 30%
9 36000 35%
10 48000 40%
11 63000 45%
12 81000 50%

I) Druid: Combat Strength

Level Steel Needed Percent Increase
1 200 1%
2 600 3%
3 1400 6%
4 4200 10%
5 7500 15%
6 12000 20%
7 18000 25%
8 27000 30%
9 36000 35%
10 48000 40%
11 63000 45%
12 81000 50%

J) Priestess: Combat Strength

Level Steel Needed Percent Increase
1 200 1%
2 600 3%
3 1400 6%
4 2800 10%
5 5000 15%
6 8000 20%
7 12000 25%
8 18000 30%
9 24000 35%
10 32000 40%
11 42000 45%
12 54000 50%

J) Praetor: Combat Strength

Level Steel Needed Percent Increase
1 300 1%
2 900 3%
3 2100 6%
4 4200 10%
5 7500 15%
6 12000 20%
7 18000 25%
8 27000 30%
9 36000 35%
10 48000 40%
11 63000 45%
12 81000 50%

K) Battering Ram: Combat Strength

Level Lumber Needed Percent Increase
1 300 1%
2 900 3%
3 2100 6%
4 4200 10%
5 7500 15%
6 12000 20%
7 18000 25%
8 27000 30%
9 36000 35%
10 48000 40%
11 63000 45%
12 81000 50%

L) Ballista: Combat Strength

Level Steel Needed Percent Increase
1 400 1%
2 1200 3%
3 2800 6%
4 5600 10%
5 10000 15%
6 16000 20%
7 24000 25%
8 36000 30%
9 48000 35%
10 64000 40%
11 84000 45%
12 108000 50%

M) Scorpion: Combat Strength

Level Marble Needed Percent Increase
1 400 1%
2 1200 3%
3 2800 6%
4 5600 10%
5 10000 15%
6 16000 20%
7 24000 25%
8 36000 30%
9 48000 35%
10 64000 40%
11 84000 45%
12 108000 50%

N) Stinger: Combat Strength

Level Lumber Needed Percent Increase
1 300 1%
2 900 3%
3 2100 6%
4 4200 10%
5 7500 15%
6 12000 20%
7 18000 25%
8 27000 30%
9 36000 35%
10 48000 40%
11 63000 45%
12 81000 50%

O) Galley: Combat Strength

Level Lumber Needed Percent Increase
1 300 1%
2 900 3%
3 2100 6%
4 4200 10%
5 7500 15%
6 12000 20%
7 18000 25%
8 27000 30%
9 36000 35%
10 48000 40%
11 63000 45%
12 81000 50%

P) Warship: Combat Strength

Level Lumber Needed Percent Increase
1 300 1%
2 900 3%
3 3500 6%
4 7000 10%
5 12500 15%
6 20000 20%
7 30000 25%
8 45000 30%
9 60000 35%
10 80000 40%
11 105000 45%
12 135000 50%






8. City Building Speed


Research City Building Speed to increase your construction speed, so you can build and upgrade your city buildings and fortifications faster.

Level Marble Needed Percent Increase
1 1000 10%
2 3000 30%
3 7000 60%
4 14000 100%
5 25000 150%
6 40000 200%
7 60000 250%
8 90000 300%
9 120000 350%
10 160000 400%
11 210000 450%
12 270000 500%






9. Troop Travel Speed


Research Troop Travel Speed to enable your units to travel between places faster.

A) Infantry: Travel Speed

Level Wine Needed Percent Increase
1 500 1%
2 1500 3%
3 3500 6%
4 7000 10%
5 12500 15%
6 20000 20%
7 30000 25%
8 45000 30%
9 60000 35%
10 80000 40%
11 105000 45%
12 135000 50%

B) Cavalry: Travel Speed

Level Wine Needed Percent Increase
1 500 1%
2 1500 3%
3 3500 6%
4 7000 10%
5 12500 15%
6 20000 20%
7 30000 25%
8 45000 30%
9 60000 35%
10 80000 40%
11 105000 45%
12 135000 50%

C) Scouts: Travel Speed

Level Wine Needed Percent Increase
1 300 1%
2 900 3%
3 2100 6%
4 4200 10%
5 7500 15%
6 12000 20%
7 18000 25%
8 27000 30%
9 36000 35%
10 48000 40%
11 63000 45%
12 81000 50%

D) Artillery: Travel Speed

Level Wine Needed Percent Increase
1 500 1%
2 1500 3%
3 3500 6%
4 7000 10%
5 12500 15%
6 20000 20%
7 30000 25%
8 45000 30%
9 60000 35%
10 80000 40%
11 105000 45%
12 135000 50%

E) Navy: Travel Speed

Level Wine Needed Percent Increase
1 500 1%
2 1500 3%
3 3500 6%
4 7000 10%
5 12500 15%
6 20000 20%
7 30000 25%
8 45000 30%
9 60000 35%
10 80000 40%
11 105000 45%
12 135000 50%

F) Senator: Travel Speed

Level Gold Needed Percent Increase
1 200,000 1%
2 600,000 3%
3 1,400,000 6%
4 2,800,000 10%
5 5,000,000 15%
6 8,000,000 20%
7 12,000,000 25%
8 18,000,000 30%
9 24,000,000 35%
10 32,000,000 40%
11 42,000,000 45%
12 54,000,000 50%