Fixed an issue with attacker scout reports sometimes not opening.
Fixed an issue with incoming attacks updating between siege ticks, in overviews.
Fixed an issue with the main city dropdown list sometimes not ordering correctly.
Removed images from in-game mails. There's always one person that has to ruin the fun for everyone else.
Removed some of the lag involved in scolling through cities, when the player has many cities.
Added additional details to the magic powder menu (since the tooltip is now gone).
Fixed an issue with the city wall's upgrade button not registering the first click on it.
Fixed an issue with city group names having an unclear character limit.
Temporarily disabled translations in chat on W13 while we work out some residual issues with it.
Maintenance on World 13, bringing the following additions and fixes:
Changed the functionality of the grain icon (it used to be yellow for no food warnings, and flashing red if you had food warnings). It now functions as follows:
Regular yellow grain icon: no food warnings
Regular red grain icon: food warnings
Flashing red grain icon: active starvations
Moved Overviews to bottom bar. The links to contact support, game options, and overviews are now all icons in the bottom bar. Activity logs (previously the little white flag beside the grain icon for food warnings) have been moved to the topbar where overviews used to be.
Chat now offers translations.
Chat now allows emojis in all chat channels.
Fixed the flashing scroll on the reports menu not working.
Tidied up the 'City notes' menu tabs.
Fixed several visual anomalies in the building menus.
Fixed a visual anomaly with pending raid commands.
On region view, in a city's left-hand menu, cities that are on water will now show in the graphic as being on water.
Event popups now have clickable names / coords / etc.
Fixed an issue with some coordinates of cities in the c00s and c50s taking you to the middle of the ocean when clicked on.
Got rid of the 'Are you sure you want to leave?' alert on window close. While it was probably the norm back in 2010, window alerts in web services aren't really considered good practice nowadays. Sadface.
Fixed an issue with the building/upgrading of temples showing the Naera graphic instead of the temple-under-construction graphic.
Fixed an issue with the 'build a temple' menus x-button overflowing.
Greyed out buildings in the build menu now have tooltips, to show you what you need to be able to build them.
Fixed a visual anomaly when placing ports or shipyards from the quickbuild menu.
Fixed an issue with a small number of new-player 3pt cities just never going lawless.
Added persistent chat past refresh. (historical Alliance and Officer Chat will be viewable in their own tabs, they wont show as integrated when in the World Chat tab. However new messages after joining the game will be integrated between tabs in the usual way)
The chat window now stays on the tab you last had it on before refresh.
Fixed an issue with quickuse item icons not updating to new title tier of icons after Title Advancement research.
Added incoming resources from plunders, assaults, and bossraids into the incoming resources menu (incoming resources from cavern raids were already in it).
Fixed an issue with some characters in mails appearing as ?s.
Fixed an issue with some bought marketplace trades not clearing from the marketplace list until refresh.
Fixed an issue with upgrade and downgrade defense bonus information displaying incorrectly in the City Wall menu.
Fixed an issue with senators, when halfway though recruiting, counting as 2 senators from your empire's total senator count.
Fixed a display issue with some build queue segments jumping to the bottom of the queue while midway through building.
Fixed an issue with some scout reports of cities containing a hideout building showing as containing negative resources.
Fixed a display issue with sorcerer carry capacity tooltips on W13 showing 10 instead of 5. This issue affected the tooltip only - actual sorcerer carry capacity was unaffected.
Fixed an issue with travel time calculations for when warships were travelling with other troop types.
Fixed an issue with un-allied players being able to send trades to each-other after 20 days (i.e. as though they were alliance-mates) instead of 30 days.
Made player information window's city lists sortable. Also now sortable by the icon in the left-most column.
Alliance invitations now generate an automatic notification mail.
Fixed an issue with lawless cities and castles on world map only showing in some areas. Also fixed that they sometimes show as incorrect city/castle lawless icons on world map.
Fixed an issue with Merius loyalty on naval enlistment times.
Fixed an issue with some crown graphics showing incorrectly.
Fixed an issue with some 3pt players showing as having no new player protection and null alliance.
World 13 opened, bringing with it some mechanics changes:
Free Title Advancement researches will cease after 100 cities.
All worlds from now on will have a new world map, rather than the same static one on all worlds.
Unopened continents' terrain, shrines, and portals will all be invisible until that continent opens.
Once a new continent opens, it will be 2-4 days before lit shrines on that continent become visible.
As well as some other bugfixes:
Starvations, manual trades, temple trades, marketplace trades, reinforcements in, reinforcements out - reports for all of these things have been added to a new menu, 'Activity Logs', accessible from the top-bar. Reports for these events will no longer appear in the reports menu, and will instead appear in this Activity Logs menu.
Added an 'items log' to the items menu, showing your last items used. This menu also shows you what items a sub used. Subs will only see the items which they themselves used however, if in a subbed account.
Fixed an issue with cities not immediately dropping off your city list after they have been sieged / abandoned.
Fixed an issue with reinforcements not returning home when a city or castle changes ownership or goes lawless. Reinforcements incoming to a castle which then changes ownership will now also turn home once they arrive, instead of staying and reinforcing.
Fixed an issue with daily login rewards sometimes not crediting.
Fixed an issue with hideout buildings not hiding resources from scout attacks.
Fixed an issue with substitution menu sometimes not updating to show new substitution events.
Fixed an issue with marketplace searches often taking a long time to load.
Fixed an issue with region menu and city menu showing differing amounts of temple resources incoming vs arrived.
Removed the 'settle city' button from abandoned castles menu. As you cannot settle abandoned castles (you must siege them), so the button was useless.
Fixed a display issue where if you clicked on a blessed city, followed by an abandoned city, the blessing section of the city menu didnt clear, making it look from the city menu as though the abandoned city has a blessing.
Fixed an issue with one mountain range graphic on region view not having a clickable lower-right corner, where it should be clickable.
Fixed an issue with magic powder button often not clicking correctly.
Fixed an issue with the scout command window not displaying timing information.
Added a timeout function, which disconnects from the game any players who have not been active for 30 minutes. Players inactive for longer than this amount of time will need to refresh their page. This is in order to accommodate the functioning of the fog of war feature (invisible terrain and shrines on unopened continents).
Fixed an issue with travel times on commands that previously included senators, still travelling at senator speed.
Fixed a display issue with the left-hand city menu on region view incorrectly displaying double bonueses to travel time.
Fixed a display issue with research menus appearing to take players above level 12 for researches, if the research button was clicked quickly.
Fixed an issue with the winged feet item's icon on returning commands sometimes not allowing a new returning winged feet item to be used, if one had been used when the reinforcement was on the way out.
Fixed an issue on all Worlds with substituted accounts not properly cancelling, if the subbing player still had the substitute tab open.
Re-balanced the metrics behind new continent opening, as the levels of player prediction and manual continent filling, were ruining the fun. From W13 onwards, there will be 3 sets of parameters for new continent opening:
1) New continent opens immediately if city count on the previous continent reaches a random number between 650 and 750.
2) New continent opens between 4.5 and 5.5 days, if city count on the previous continent reaches a random number between 450 and 550.
3) Otherwise, a new continent will open between 7.5 and 8.5 days.
Fixed an issue with new reports icon continuing to flash even if all reports are read, on W11
Fixed an issue with some hammer items not crediting the full amount of speedup time, on W11
Adjusted automatic setting for city brightness
Adjusted automatic setting for troops count viewing to 'your alliance' rather than 'only you'
Fixed an issue with some report types not triggering the flashing new reports notification
Fixed an issue with event popups in substituted accounts not clearing
Fixed an issue with quickuse icons for items not updating to new Title tier upon Title Advancement
Fixed an issue with Magic Powder quickuse icon sometimes sticking
Removed the possibility for players to receive a Daily Login Reward of Charisma, before the title of Dux
Fixed an issue with offline councillor enlistment times for some troop types on W09
Database maintenance performed on W10
Database maintenance performed on W08
Fixed an issue with Senator siege claim %s in partial siege withdrawals
Fixed an inaccuracy in the 'TS killed' column in attack summary reports
Fixed a display issue with collapsible headings in supporter summaries saying 'null' attackers
V2.0.5 patched into W08 and W09
Fixed an updating issue in the alliance incoming/outgoing attacks table
Made an adjustment to Senator kill likelihood in Sieges
World 10 began, bringing with it some new fixes:
Fixed a display issue with level numbers appearing on resource nodes after magic powder item mis-clicks
Fixed an issue with settle icons on region view clearing after you refresh your game, even though senator is still on the way
Fixed an issue with Winged Feet items sometimes not working, if the item was for a lower title rank than the player's current title rank
Fixed an issue with the Temple resources table on the region click menu flashing to 0 sometimes
Fixed some issues with latency on PvP and reinforcement commands returning home
Fixed an issue with red (incoming) crossed swords icon on region map only appearing on your/your alliancemates cities, 1 hour before the attack hits
Fixed an issue with pie charts not displaying in Overviews
Fixed an issue with the marketplace price filter
Fixed the 'up' arrow for re-whispering in chat
Fixed an issue with last login times of alliance members differing between the members list in-game, and Overviews
Fixed an issue with friend invitations sometimes doubling
Fixed an issue with trade councillor not taking incoming resources from raids and PvP attacks into consideration for sends and requests
Fixed an issue on W07 with some player's names not appearing in Donations rankings
Fixed an issue with copy and pasting in mails, on W08+
Fixed an issue with Wall upgrade and downgrade times not showing in the building menu
Fixed some display and update issues with the 'incoming attacks on this city' tab at the top of queues
Fixed some attacker information showing incorrectly in the 'siege information' window (clicked into from the 'incoming attacks' tab)
Fixed some resource information in Overviews displaying incorrectly
Fixed duplicate support reports on W08+
Fixed 'resources spied' section not getting added to plunder reports that contained scouts, on W08+
Fixed 'Fill' button in build councillor Overview not working
Fixed an issue with alliance forums sometimes showing as blank, on W08+
Fixed a punctuation issue on alliance forums, resulting in typed posts sometimes not posting, on W08+
Fixed not being able to edit your own posts in alliance forums, on W08+
Fixed not being able to delete your own posts if your rank was too low, in alliance forums, on W08+
Fixed player/alliance/coordinate/report tags not working in alliance forums, on W08+
Fixed offensive reputation rankings calculating differently to the other reputation rankings, on W08+
Fixed friends list overflowing if you had too many friend invitations, on W08+
Fixed siege ticks showing slightly different landing times from one tick to the next on W09
Fixed alliance offense and defense histories showing other PvP types as plunders, and showing attacking and defending troop counts as 0 TS, on W08+
Added food quickuse icon under enlistment tab in queues, on W08+
Fixed an issue with the reset function
Fixed an issue with temple donations not displaying in the donation rankings, for W08+
Fixed an issue with items overviews in the Items menu not taking you to the correct spot when clicked on, for W08+
Re-worded some alliance invitation error messages, to reduce on some common confusions
Morale bonus is now calculated individually for each supporting player, instead of all supporting players automatically getting the defending player's morale bonus. More information on morale bonuses can be found here.
After an alliance crowns on a World, that alliance's Temples will automatically demolish - meaning that the crowned alliance no longer receives Loyalty bonuses post-crowning, and that post-crowned Temples can no longer be 'gifted' to other alliances.
Some interface optimizations for FireFox
Some fixes and optimizations made to the in-game alliance forums
Fixed some issues with building demolish times displaying incorrectly
Fixed a display issue leading some players to think that Temples could be moved with the ` key. Temples cannot be moved, folks!
Fixed an issue with cart and trader ship travel times displaying incorrectly on the left-hand region menu
Fixed an issue with troop travel times to boss creatures displaying incorrectly on the left-hand region menu
Fixed an issue with steeds / oars / winged feet not being able to be used for titles lower than the players own title
Fixed an issue with blue coordinate / player / alliance links not working in 're:' mails
Re-worded some of the error messages given for trading errors, to reduce on some common confusions
Fixed some display issues with the left-hand region menus of abandoned cities
Fixed some duplication issues with alliance invitations
Made custom mailing lists a little more intuitive
Made the alliance history table a little more intuitive
Made it so that the daily login reward window automatically closes 3 seconds after the daily login reward is claimed, so that the player does not always need to manually close it
Fixed an issue causing senator siege capture % to occasionally be lower than it should be
Fixed an issue with temples showing up as invisible in city view on W8
Fixed clicking blue coordinate links in mail replies taking you to the ocean on W8
Fixed an issue with defense councillor sometimes keeping his old enlistment settings, upon city capture on W8
Fixed an issue with some buildings showing incorrect buffs, in left hand building menu (eg. walls and sawmills) on W8
Fixed an issue with chariot quickuse icon tooltip not generating properly on W8
Fixed an issue with temple resource sending when using the request resources menu
Fixed an issue with demolish times showing incorrectly in the left-hand building menu on W8
Fixed 'siege cancelled: ruins' reports generating a garbled report on W8
Removed the feature of leftover hammer and shield times carrying over to captured castles on W8, as it was causing some confusion
Fixed an issue with trade councillor functionality when temple donations were outgoing
Fixed an issue with the daily login reward menu loading twice and giving an error on the second menu, if a substitute had previously accepted your daily login reward on your behalf.
Fixed some Firefox avatar display issues
Made it so if theres just one attack in an attack summary report, that battle summary is automatically expanded
Fixed new players not being able to chat in the Alliance Chat channel when they first join an alliance
Fixed an issue with the left region menu displaying naval travel times incorrectly when portals were open
Fixed a rounding error with troop numbers in PvP reports on W8
Fixed a display issue with outer-wall towers facing the wrong way around in city view on W8
Fixed an issue with substituted player tab of browser not keeping active number of incomings in tab title
Fixed an issue with regular resource sending within a substituted players own empire
Fixed an issue with request resources menu not updating when you've already used a portion of that citys transport
Fixed an issue with siege merging on W8
Changed daily login rewards so repeats of refined choices cannot happen
Fixed trade councillor mass resource sender on W8
Fixed city overlays not recognizing some orientations of ports and shipyards on W8
Re-enabled the game to work on Firefox
Enabled straight refreshing of game without redirection to Play screen