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Crown of the Gods is a free-to-play and, more importantly, Free-to-Win massive multiplayer online (MMO) real-time strategy game. A hard limit on how much money players can spend to get ahead, using an in-game stat called Charisma, is the factor that makes Crown of the Gods so very unique!
Every Item in CotG costs Charisma to use, and players cannot buy more of this stat. Once it’s gone, it’s gone! Charisma regenerates slowly over time, and this Item-Charisma cost cannot be waived or reduced. Players can be yearning to spend their cash - but if their Charisma counter is empty, they will just have to wait until it fills back up again!
Crown of the Gods is the only game that limits “Pay-to-Win” in such a sharp way. Combine this with intricate, absorbing gameplay, the balancing of war and political strategies, and vast worlds to dominate, and Crown of the Gods becomes truly one of a kind!
We generally open additional Worlds as our older Worlds progress past the point that newly joined players could not catch up to the established players!
We decide the time-zones for Worlds either by analyzing where our biggest player demographics are, or else by taking a poll and asking our players what they want to open! We do plan to eventually have Worlds in most major time-zones, so players can easily select which time-zone suits them best!
All of our worlds can be considered to be multi-lingual.
Although we do not plan on opening special “language Worlds”, we do eventually plan to support every major language (the ones listed in the dropdown menu at the top of this FAQ to start with), within all of our Worlds.
Our plan is that a player will select what language they want, when they log into a World for the first time. The language of all buttons, menus etc. in the game will then show as this selected language. We also eventually plan to build in automatic translation for chat and forums, allowing our Worlds to be multi-lingual.
For now, as a work-around for our non-English speaking players:
Players who play the game using the Chrome browser (our recommended browser) can right-click anywhere in the game, and select from that menu the “Translate to…” option, in order to Google-translate the game and game chat to their preferred language.
The “Open Beta” label lets our players know that although Crown of the Gods is fully launched, we are still ironing out a few final issues. This label lets users know that although the game is fully functional, they may still stumble across the occasional minor issue.
If you come across an issue while playing Crown of the Gods, do please let us know! You can contact us anytime via our support system, the link for which can be found in the bottom-right corner of your game screen. Alternatively you can access the support system here.
CotG will retain its “Open Beta” label for as long as it takes until we are confident that the game is free of any final minor issues!
We are in the process of optimizing the game for all browser types, however for now the browsers that our players feel the game runs best on are Chrome, Opera, Iron and Edge.
Yes, you can play CotG in a mobile browser, for example Chrome or Opera. We’re still refining the game on mobile browser a little, so if you come across any problems, particularly with touchscreen gestures, submit a ticket letting us know about it!
Yes! There is already a branch of our development team working on creating an app for CotG. Once it is complete, we plan on making the app available in both the App Store and Google Play, and possibly even a Steam client. All platforms will be able to interact with each other in the same worlds.
Players under the age of 13 are strictly not allowed. Players between the ages of 13 and 17 are allowed to play, but only with the consent of a parent or guardian. By agreeing to our Terms of Service, a player between the ages of 13 and 17 has agreed that his/her parent or guardian has consented to the Terms of Service.
No, we do not moderate the game chat, game mails, alliance forum posts, or city names.
To prevent players from chat-spamming, we limit the World chat to 4 lines of chat at a time. After 4 lines, the spamming player will be cut off until someone else says something. We also do not allow clickable links in any of the game chat channels. If, despite this 4-line limit, a player is still annoying you; there is an "Ignore" function in the game (accessed by clicking the players name in chat, or via the Ignore tab in the Friends menu), which will stop you from seeing lines of chat that this player posts, as well as preventing that player from sending you in-game mails.
Although we are all for the odd curse-word, and all of the usual “banter” that comes as part of a war game, we do of course have to draw the line somewhere. If a player begins issuing you with “real life” threats in-game, it is important that you let us know as soon as possible via our support system, as these we of course take very seriously.
Players, when reporting each other, do please be aware of the difference between PvP threats ("I will crush your cities"), which are allowed; and "real life" threats ("I will find out where you live and hurt you"), which are of course absolutely not allowed.
Resetting your game will abandon all of your current cities, your title will be reset back to Citizen, and you will lose all of your gold, refined resources, research levels, and all stored items. You will then begin the game again with 1 city spawned in a random location on the latest-opened continent in that World, surrounded by other players who have also only just started on the World.
These players are volunteers, to help Karen (GM Adiera) our Community Manager on the site forums with tasks such as moderating content, answering new player questions, etc. This "Global Moderator" title is only on the site forums however, these players do not get any special privileges or treatment in the game proper.
If you would like to volunteer to help with moderating the site forums, you can email Karen at firstname.lastname@example.org and put your name forward to help out! We recruit our volunteers in batches, so do not be offended if you don't hear from us for a little while after mailing!
We will occasionally take the Worlds down for maintenances. These maintenances will usually last less than 30 minutes, and then the World will come back online. During this down time we will fix any game issues, as well as occasionally add in new features.
To see a comprehensive list of fixes and features added into the game during a maintenance, you can check out our Patch Notes page.
Denari is not World-specific! It will stay with your account throughout all worlds, until it is spent.
No. Councillors and Items are World-specific, They do not stay with your account across multiple Worlds. If you buy Councillors in one World (for example, World 3) and then start another World (for example, World 5), you will not have Councillors in the new World (World 5). This is the same case for all game Items.
If a player signs up to the Subscription Rewards Program, their account will automatically purchase Denari once a week/month (depending on what package the player signed up for) via PayPal. As time goes on, the amount of bonus Denari the player receives with each automatic purchase, increases; until it can reach up to 2x the amount of Denari given for a regular once-off purchase!
Yes, the subscription can be cancelled any time that the player wishes. PayPal’s official steps for cancelling a subscription with a merchant can be found on this page.
Absolutely! Our Friend Referral system gives players Denari bonuses as well as special item bonuses, upon the successful referral of friends.
We here at CotG want our players share in the game’s success as it grows bigger and better! As such, each player has a unique link that they can share with their friends, and when their friends visit the website via that link, and register an account; the referring player will earn a percentage of all the referred player’s future Denari purchases, forever!
As a player’s referred friends reach certain spending levels within a 24 hours period, that player can also earn special Friend Referral Items!
Crown of the Gods is a Free-to-Win game - there is no need for you to buy Denari in order to keep up with your friends! However, there is some limited spending allowed within the game, and as such if a player wishes to obtain Denari to purchase game Items, he can do so in the following ways, without the need for a monetary purchase:
No, Worlds will not lose or gain hours with Daylight Savings time. In the mystical land of Aschendal, Daylight Savings time does not exist!
Changing times forwards or backwards an hour would upset the continuity of a real time strategy game, as it would involve the deletion of 1 hour of attacks and trades, or the addition of 1 extra hour, out of nowhere. This would in turn then need to take into account troop starvation, trades that should have happened during the hour, undefended siege ticks, abandoned cities going to Ruins, etc.
As such, for continuity’s sake, even if a World begins during Daylight Savings time, the World’s server time will not take the additional Daylight Savings hour into account.
Yes, so long as you are legitimately 2 different people, for now this is ok; although we may need to explore a change of policy in the future, depending on our player base’s behaviour regarding this policy.
However, accounts that share an IP will have their in-game activities monitored closely using in-game checks; and if our checks are set off, an official and manual investigation will commence. See Question 21 for more details.
No. If you try to register or login to the CotG website while using a proxy or VPN, you will be directed to a page requesting you to remove this software from your computer.
If you have a legitimate reason for using a VPN (for example, being unable to access an internet connection without one), you may send an email to email@example.com and request that we whitelist you. We will not be whitelisting VPNs lightly, however; a player must be able to provide us with evidence of being unable to use a public IP.
One person having multiple accounts is strictly against our Terms of Service!
For accounts hosted on the same IP, regardless of device: activity and relationship between the accounts will be closely monitored by the dev team. Parameters for certain in-game activities are set, and if these activities exceed the parameters, the dev team is immediately notified via email alert, and an official investigation commences.
After official investigation, if we believe beyond reasonable doubt that two or more accounts are multiple accounts for the same individual, all accounts involved will receive a permanent bans from the Crown of the Gods game, and all other Gaming Addict Studios services. At this point, this decision is final.
Absolutely not. Logging directly into another player's account is strictly against our Terms of Service. There is a Holiday Substitution feature in the game (you can find it under “Game Options”), which allows a player to give permission to one other player, to access and manage the important aspects of their account for them while they are away.
Players who are caught logging into other player’s accounts, instead of using the Holiday Substitution feature, will receive permanent bans from the Crown of the Gods game, and all other Gaming Addict Studios services.
As stated in our Terms of Service, "automation software", "bots" and "scripts" which automate or bypass any game functions are strictly prohibited. Automation software is software that reduces the amount of effort that a player needs to put in, to progress their Empire. Examples of automation software include auto-clicker programs, a script that builds for you, or an attack script that sends out from multiple cities with a single click.
We will be monitoring the use of "automation software" closely. The penalty for use of illegal scripts is a permanent ban from the Crown of the Gods game, and all other Gaming Addict Studios services.
You can access our Add-On Market from the website header on any page, or you can get to it here.
Developers can put their add-ons (scripts) up for sale on the Add-On market for a price ranging from 4000 Denari to free. Add-ons submitted by developers to the Add-On Market are checked by the CotG team before they get approved for purchase. Any player can then buy the add-on, and install it directly into their game via their Crown of the Gods user dashboard, without the need for any potentially dangerous 3rd party extensions. This checking method ensures that no script has any “backdoor” access for the script developer to poach information from players in enemy alliances, and ensures that all scripts comply with the game's Terms of Service. This method also ensures that all players of CotG are on equal footing, as no scripts are kept secret giving certain alliances an edge over others; thus keeping CotG from becoming “code to win”, as so many other browser games *cough evony* have now become.
We will soon have a whole Add-On Market FAQ, to answer many player questions about the Add-On Market.
...Technically yes, it will! However, MMO browser games are always going to be heavy on your system as they require a lot of data transfer, so players that are on 32-bit systems may encounter some issues with their game, especially as their empires grow bigger (500+ cities), as these empires require more data transfer.
32-bit players with large empires may experience problems with their region view not loading (showing black-screen), their browser sometimes crashing when they try to switch to region view, or city labels on their region view displaying incorrect player names.
All of these issues are to do with their browser downloading their game data: 32-bit browsers set an artificial cap on memory usage, regardless of the amount of memory the computer actually has. This artificial cap is usually set at 1GB, where any website that uses over that amount of memory will crash (This happens even if you are on a 64-bit computer but running the 32-bit version of your browser! If you are on a 64-bit computer, make sure you are using the 64-bit version of your browser).
Some suggestions that players on 32-bit computers could try, to help the game run a little better for them if they start experiencing problems, are as follows:
The CotG team is actively and tirelessly working on reducing the amount of data transfer required for gameplay; so as to provide a smooth playing experience for all our players! We thank you for your patience as we continue to optimize CotG! :)
No, we do not change players' usernames. However, if you submit a ticket and ask us to, we can delete your old account. You can then register a new account.
The deleting of your account will result in the loss of any Denari associated with your account, your player history (i.e. crowns) being deleted, and if you have ever posted on the site forums, your forum account and history being deleted.
Submit a report about it as soon as possible to our support system, as if we do not know about the issue, we cannot fix it! Please do not assume that somebody else will report it. Include as many details as you can, and if possible, screenshots of the issue. Gyazo is a great free screenshot software, we here at CotG highly recommend it!
Please do not contact the CotG dev team on their personal social media (Skype, Facebook, etc). The reason for this is that personal social media is not checked regularly, nor necessarily during the workday, and messages sent through these mediums can often be overlooked or forgotten. Reports sent to our support system, on the other hand, we have a daily system for dealing with, and these will never be overlooked.
If the issue you have ticketed is pertaining to a loss of your gameplay, the issue will be escalated and fixed by the developers as soon as possible. We will keep you up to date with the progress in fixing your issue, up until we are able to inform you that your issue has been fixed. In between our correspondences with you, we may close your ticket. Please be aware that this is not because we consider your issue to be resolved; it is purely for organisation on our end, and ease of use of the ticket system by our customer support representatives.
If the issue you have reported is a game bug (a menu not displaying quite correctly, a graphics glitch, etc), the issue will be added to the developers bug-list; we will thank you for bringing the issue to our attention, and the ticket will be closed. Again, this is purely for ease of use of the ticket system by our customer support representatives.
When you create a support ticket, you must give an email address. When we reply to your ticket (usually less than 24 hours from the time you sent it), you will receive an email to this email address, with our response to your ticket in it. (You will also receive an in-game mail notification to inform you that we have responded to your ticket, and to check your emails. Do not reply to this in-game mail, it does not go anywhere!)
To respond to us again, simply click “reply” to the email you received to your email address, and reply to us. You do not need to login to the supportsystem.com website in order to reply to us again!
To reveal private information about our customers would be a violation of several Data Protection laws! As such, we are not able to keep you informed about investigations into other player’s accounts. But rest assured, every player that is reported to us gets fully investigated, and the appropriate action taken against them if they are found to be in violation of the game’s Terms of Service!
Do please report any player that you think is behaving suspiciously. The best defense against cheating players, is an alert community!
We will always hear out our players suggestions!
Please let us know about your idea in our Suggestions Forum. We look at all suggestions written in this forum, and if a suggestion is popular enough, we will take an official forum poll about it. If the forum poll shows us that this suggestion continues to be very popular, we may then begin taking measures to implement the feature you have suggested.