CotG Forums

Announcements => New World Announcements => Topic started by: Adiera on October 20, 2019, 03:05:51 pm

Title: World 18 Coming Soon!
Post by: Adiera on October 20, 2019, 03:05:51 pm
Gather your allies!⚔⚔
World 18 will be opening on Saturday, November 2nd 2019 at noon EDT! World 18 will be a mixed time zone, no After Dark Protection World, so everyone can be welcome to join! The server clock will be based on Mid-Atlantic Time (GMT-2). 🎉🎉

WORLD 18 SPECIAL: Own 4 cities on World 18 before the end of the day (midnight) on November 22nd (servertime), and youíll earn 7,000 Denari! 🏰⚔️

(https://i.ibb.co/59Z3TzD/newworld1.png) (https://ibb.co/SxSgN1T)
Title: Re: World 18 Coming Soon!
Post by: savagejay on October 20, 2019, 03:36:39 pm
AWESOME!!!
Title: Re: World 18 Coming Soon!
Post by: Stefan0820 on October 20, 2019, 04:14:14 pm
No afterdark penalty is a horrible mistake in my opinion and will heavily benefit the players that spend 10+ hours per day in front of their PC. It's also an advantage for US players as they will easily be able to kick the asses of EU players etc. around primetime when the most of US players will be around and it'll be after midnight for EU players. No idea who thought that would be a good idea but it'll end in another heavy clusterfuck that will throw tons of players out of the game again. - pretty sad
Title: Re: World 18 Coming Soon!
Post by: Poltergeist on October 20, 2019, 04:41:18 pm
With no afterdark protection, the only primetime is that which the alliances determine based on the activity level/times of their players and the activity level/times of the alliances that they play against.  A 10+hr/day player besides having no outside life would still be  a 10+hr/day player regardless of time zone or lack there of.
Title: Re: World 18 Coming Soon!
Post by: wickedevil on October 20, 2019, 05:09:27 pm
@stefan please explain primetime in a world with no night protection and users from any and all timezones
Title: Re: World 18 Coming Soon!
Post by: sov4reign on October 20, 2019, 05:24:29 pm
There is no prime time. It's all the time. No restrictions on when to attack. No advantages based on where you live. I like it. In real life sometimes the enemy attacks when we sleep. It's the way of war ;)
Title: Re: World 18 Coming Soon!
Post by: Draakir on October 20, 2019, 05:50:44 pm
Having a reliable sub will be even more important in this world. I won't be playing anyway as I need a break after 17 ends, but will be interested to see how this plays out.

I meant 16. I'm not on 17 :D
Title: Re: World 18 Coming Soon!
Post by: KillerBeez on October 20, 2019, 05:58:14 pm
Horrible decision. So now everyone can get their asses handed to them while they sleep? The US players to the Euros, and vice versa? This is officially the nail in the coffin....
Title: Re: World 18 Coming Soon!
Post by: username on October 20, 2019, 10:01:13 pm
Horrible decision. So now everyone can get their asses handed to them while they sleep? The US players to the Euros, and vice versa? This is officially the nail in the coffin....

Your comment is quite the negative exaggeration.

@stephan0820, the only thing that throws players out of the game are the multitudes of boring teams with big promises and terrible leadership who do not know how to inspire people toward glory, leaving their members bitter and bored, forgetting to encourage them to indulge in those mainstay features of a strategy game: Strategizing and having fun.

Now, sound those horns and raise your flags! Else, prepare to be forgotten like all of the other empires that could not stand up to adversity, wilting like wildflowers in the heat of the Sun. To submit now is to admit defeat! If you have what it takes, stand proud and let your leaves run dry before ever bowing to an enemy. Plead for mercy from the gods, for Caesar offers none.
Title: Re: World 18 Coming Soon!
Post by: Stefan0820 on October 21, 2019, 03:57:37 am
@wickedevil for me, primetime is around 8pm in each region - not talking about serverprimetime as it doesn't exist anymore.

For example - when it's 8pm in germany (CET) it's 2pm in USA (EST). Around 2pm there should be a fair amount of players online in the US, so not a big deal. When it's 8pm EST it'll be 2am CET and you can bet that there won't be a lot of EU players around at that time. So while there are 90% US people online, only 10% EU people are online at that specific time (just an example). Ofcourse you can say that EU got that advantage at  8am CET when it's 2am EST. But there will be far less players online in the morning compared to the primetime in their region.

@Poltergeist Sure a 10+ hr player will still be exactly that, but his advantage against the casual player will be even bigger. As soon as he figured out the online time of his enemy it's game over. And it's far easier to do so now as you have 24hr. a day to figure that out, not just 12. It just benefits the hardcoreplayers.. something the game don't need.

@sov4reign It's the way of war - yes.. yet we play a game. You've always been able to attack the enemy while he's sleeping but you had to pay a price for it, and that's good and needed in a game like LOU/COTG.

@Draakir To find a reliable sub is super hard in this game as it consumes so much time. To find one now will be even harder. When you're online for 6 hrs. a day you need a sub for the rest of the day - impossible with the current subsystem as you can just chose one sub. Another thing is this: "Your appointed substitute can play on your account any time once the substitution is activated, for up to 40% of your own total days played." 2 weeks in the game your sub is allowed to sub you for 5 days.. this restriction is bs and needs to be changed. When you have an enemy next door that figured out when you're around and when you sub takes over it's easy for him to reach the number of days your sub is allowed to play. Just attack every day for a week and you're done.

@username being attacked while I sleep and attack others while they sleep is fun and strategy? I don't think so.. Tbh I think it's even more gamekilling than playing in a bad team.
Title: Re: World 18 Coming Soon!
Post by: Adiera on October 21, 2019, 04:12:41 am
World 18 may not be something everyone likes. We won't ever be able to please all of our players. It's just not a possibility. What we can do is listen to the majority when they ask for something different from the norm and give it to them. If W18 is not something you think you'd like, then maybe the next World will be something more your to your liking. :)
Title: Re: World 18 Coming Soon!
Post by: Draakir on October 21, 2019, 05:25:37 am
@Stefan. I completely agree with everything you said about subs. Particularly the sub time restriction which absolutely should be lifted in a server where subbing will be absolutely essential.

A lot of new players won't ever have subs, unless for some reason they join with friends. The first time they wake up to crushed castles they are just going to reset and quit. That's the last thing this game needs when it is crying out for new blood to keep it alive.
Title: Re: World 18 Coming Soon!
Post by: Thephatrican on October 21, 2019, 10:17:56 am
Will be quite interesting, but not sure if I have the stamina to play without some sort of night protection. We'll see how it turns out.
Title: Re: World 18 Coming Soon!
Post by: Stefan0820 on October 21, 2019, 10:28:27 am
@Adiera I know that the majority asked for something different (in fact so did I too), but I've never seen anyone asking for a Server without any ADP (maybe I missed something tho). Ofcourse you can't please all of your players, that's simply impossible - but for me it remains a big mistake to create a possibilty to lose tons of troops / castles when you're sleeping without any disadvantage for the attacker. That's the definition of demotivation.

Yes, you can say that european players always had that disadvantage on US Server and other way around. But it was something they could prepare for and get used to. But you can't prepare for no ADP. Future attacks won't be those kind of attacks we are used to anymore, instead your troops will be killed while you sleep and you'll try to kill your enemies when they sleep, no clue who'd like that? I mean.. sure it's a change for the game and may be cool for some time.. but that's no strategy at all nor skill. It's just catching enemies off guard.

And I don't want to be catched off guard much likely every day a whole world long and as far as I noticed, pretty much everyone of my german mates isn't going to play under those circumstances too. Surely, we could wait another 6 months or more for the next server and hope that this change will be reverted again but yea, that's such a long time.
Title: Re: World 18 Coming Soon!
Post by: KillerBeez on October 21, 2019, 11:33:25 am
World 18 may not be something everyone likes. We won't ever be able to please all of our players. It's just not a possibility. What we can do is listen to the majority when they ask for something different from the norm and give it to them. If W18 is not something you think you'd like, then maybe the next World will be something more your to your liking. :)

Here's what gets me: don't insult our intelligence. You guys don't have enough players on Euro servers, the last 2 have been absolute flops. You are now facing the same situation on USA servers, the last 2 have sucked. This is nothing more than a poorly veiled and ill conceived attempt to combine Euro/USA worlds and try to have a single world that everyone can join and hopefully have a viable player base.

Here's the issue: No one is really asking for this, once again you're completely bypassing legitimate issues and requests, and jamming this nonsense down peoples throats and trying to paint it as "This is what people wanted, we cant please everyone".

Here's a crazy idea: start implementing actual issues and requests focused on improving game play, the user experience, and making the game more viable for new players. This actually does THE EXACT OPPOSITE of that.

SMH...
Title: Re: World 18 Coming Soon!
Post by: Goldwolf on October 21, 2019, 03:38:51 pm
Wow..let us whine and complain.  They are opening a new server.  You don't have to like it, if it doesn't work for you, don't play it.  Good Lord move on people.
Title: Re: World 18 Coming Soon!
Post by: Dominator16 on October 21, 2019, 03:42:02 pm
Yeah there will always be future worlds.  I am interested to see if the devs have thought about doing something about the sub system for this world though. Would be cool to remove the sub restriction and perhaps allow multiple subs.  I think that would be enough to solve people's complaints about getting hit in the middle of the night.  Or don't sleep. You can't get attacked while sleeping if you don't sleep..
Title: Re: World 18 Coming Soon!
Post by: Stefan0820 on October 21, 2019, 04:03:47 pm
Yeah there will always be future worlds.  I am interested to see if the devs have thought about doing something about the sub system for this world though. Would be cool to remove the sub restriction and perhaps allow multiple subs.  I think that would be enough to solve people's complaints about getting hit in the middle of the night.  Or don't sleep. You can't get attacked while sleeping if you don't sleep..

sure they did :)

hehe sure
Title: Re: World 18 Coming Soon!
Post by: Adiera on October 21, 2019, 05:00:03 pm
I can definitely pass the concerns about the sub restrictions on to the team. :)
Title: Re: World 18 Coming Soon!
Post by: username on October 21, 2019, 09:31:25 pm

@username being attacked while I sleep and attack others while they sleep is fun and strategy? I don't think so.. Tbh I think it's even more gamekilling than playing in a bad team.

Nothing is worse than playing in a bad team. Nothing.

But you have to know your audience. Plenty of people here already have to play in a time zone that does not suit their life, thus, they are forced to do things like forego sleep if they wish to maintain their empire. Nothing new. Strategy comes into play when you are forced to find ways to overcome these challenges. It's not supposed to be easy. It's meant to be difficult, and that is meant to be fun. A challenge. I see many have forgotten the thrill of a challenge, preferring to play with teams of vets who bulldoze the late starts and newbies more than venturing out and forging their own paths to glory and fame, as was once commonplace. Too many farmers and builders. Maybe they'll make a Farmville server next?
Title: Re: World 18 Coming Soon!
Post by: Spaghettios on October 21, 2019, 10:00:40 pm
The request I have seen more than any other is limited alliance sizes.  W18 will be another one sided, waste of time server like the last few have been.  Their thinking by having no NP is that everyone can play on the same server, increasing its population, but that wont last but a few weeks as the unemployed losers and those that can play at work, all form a super alliance and dominate as usual.
Title: Re: World 18 Coming Soon!
Post by: username on October 21, 2019, 10:48:54 pm
The request I have seen more than any other is limited alliance sizes.  W18 will be another one sided, waste of time server like the last few have been.  Their thinking by having no NP is that everyone can play on the same server, increasing its population, but that wont last but a few weeks as the unemployed losers and those that can play at work, all form a super alliance and dominate as usual.

"As usual". If your enemy does the same thing every time and wins, how long until you realize you have to do something new to combat them? Perhaps the thing you are worried about is what you should wish for, that is, a situation you can bet on. If you can foresee it, why can't you think of ways to overcome it? So they have a ton of time on their hands. So what? Is an unemployed loser really able to outthink you? Is that what you're saying?

Rise to the challenge. Strategize. Have fun.
Title: Re: World 18 Coming Soon!
Post by: Stefan0820 on October 22, 2019, 03:08:36 am

@username being attacked while I sleep and attack others while they sleep is fun and strategy? I don't think so.. Tbh I think it's even more gamekilling than playing in a bad team.

Nothing is worse than playing in a bad team. Nothing.

But you have to know your audience. Plenty of people here already have to play in a time zone that does not suit their life, thus, they are forced to do things like forego sleep if they wish to maintain their empire. Nothing new. Strategy comes into play when you are forced to find ways to overcome these challenges. It's not supposed to be easy. It's meant to be difficult, and that is meant to be fun. A challenge. I see many have forgotten the thrill of a challenge, preferring to play with teams of vets who bulldoze the late starts and newbies more than venturing out and forging their own paths to glory and fame, as was once commonplace. Too many farmers and builders. Maybe they'll make a Farmville server next?

Sure, everything is possible. But do you think this would benefit the casual player by any means? I don't think so. They can't forego sleep when they have to be at work the next morning, atleast not every day. The change of no ADP only benefits the hardcore players that already dominating the worlds. Of course those players will always dominate and that's alright. But look at w18 where the Nr.1 alliance contains only around 50 players and how they dominate the server.. give those guys the no ADP feature and they will rock a server with just 20 players. Sure, sounds like a great challange for them.. But it's not what the game needs. They need to create something to get new players in to the game and keep them, what they create instead is the opposite.
Title: Re: World 18 Coming Soon!
Post by: Draakir on October 22, 2019, 04:46:57 am
I think we all need to bear in mind that the number one decision making priority here is not "what will make the game better" but "what will make people buy more denari."
Title: Re: World 18 Coming Soon!
Post by: Spaghettios on October 22, 2019, 05:59:21 am
The request I have seen more than any other is limited alliance sizes.  W18 will be another one sided, waste of time server like the last few have been.  Their thinking by having no NP is that everyone can play on the same server, increasing its population, but that wont last but a few weeks as the unemployed losers and those that can play at work, all form a super alliance and dominate as usual.

"As usual". If your enemy does the same thing every time and wins, how long until you realize you have to do something new to combat them? Perhaps the thing you are worried about is what you should wish for, that is, a situation you can bet on. If you can foresee it, why can't you think of ways to overcome it? So they have a ton of time on their hands. So what? Is an unemployed loser really able to outthink you? Is that what you're saying?

Rise to the challenge. Strategize. Have fun.

what server you been playing, dork?  Lack of PEOPLE is the main issue on every server.  Cant come up with a plan to compete with the #1 alliance when most of a server's better players are IN that alliance.
Title: Re: World 18 Coming Soon!
Post by: username on October 22, 2019, 08:37:18 am

Sure, everything is possible. But do you think this would benefit the casual player by any means? I don't think so. They can't forego sleep when they have to be at work the next morning, atleast not every day. The change of no ADP only benefits the hardcore players that already dominating the worlds. Of course those players will always dominate and that's alright. But look at w18 where the Nr.1 alliance contains only around 50 players and how they dominate the server.. give those guys the no ADP feature and they will rock a server with just 20 players. Sure, sounds like a great challange for them.. But it's not what the game needs. They need to create something to get new players in to the game and keep them, what they create instead is the opposite.

I do not see what you see when you look at world 17*. You see a dominant team, while I see one team playing boldly and several other teams refusing to challenge them. I see one team playing not that great, but being successful because other teams are playing very poorly, which happens very often. Casual versus dedicated/hardcore has nothing to do with the situation there. There are also multitudes of players who ran away from w17 with their tails between their legs so they can hope for an easier time on the next world, which happens very often, leaving a void of competition for the top teams.

Clearly, any concern about ADP is a military concern, not a farmers/numbers concern, so the question of who benefits from having no ADP has an obvious answer: People who like to fight, which is usually not the #1 team, as any top team who engages in too much fighting risks deviation from the goal of crowning. The more fighting there is in a world, the slower the progression toward the end, which is why, in worlds where the #1 team fights a lot, they are often overturned in the rankings by another team that focuses expansion and faith. Is ADP going to help these "dominant" teams expand and build faith faster? I think not. Thus, the challenge of how to stop them remains the same as in any world. I think you can find an answer to this challenge if you try.

Also, I'd like to add, yes, I think it would be a huge benefit to casual players if there is more fighting. If you are a late-start in a world, the worst thing for you is to have a lack of war going on, so you cannot build incognito. When the top teams don't fight, they usually spend their time picking on new players and invading new continents where new teams might otherwise prosper.
Title: Re: World 18 Coming Soon!
Post by: username on October 22, 2019, 08:50:44 am
The request I have seen more than any other is limited alliance sizes.  W18 will be another one sided, waste of time server like the last few have been.  Their thinking by having no NP is that everyone can play on the same server, increasing its population, but that wont last but a few weeks as the unemployed losers and those that can play at work, all form a super alliance and dominate as usual.

"As usual". If your enemy does the same thing every time and wins, how long until you realize you have to do something new to combat them? Perhaps the thing you are worried about is what you should wish for, that is, a situation you can bet on. If you can foresee it, why can't you think of ways to overcome it? So they have a ton of time on their hands. So what? Is an unemployed loser really able to outthink you? Is that what you're saying?

Rise to the challenge. Strategize. Have fun.

what server you been playing, dork?  Lack of PEOPLE is the main issue on every server.  Cant come up with a plan to compete with the #1 alliance when most of a server's better players are IN that alliance.

Lack of people? How unoriginal as far as complaints go. No. You are wrong. Period. You only reveal your inexperience. It only takes a single player to be a thorn in the side of a top team. A few players acting efficiently can battle them on a continent. A complete team, if they were well-led and strategic about their approach, could accomplish just about anything. The main issue in every server, going as far back as the eye can see, is poor leadership, lack of strategic approach, and lack of willingness to even try to oppose a stronger team. I love love love how willing you are to admit your incapability in the face of adversity. I hope we meet on c22.
Title: Re: World 18 Coming Soon!
Post by: Jaxie on October 22, 2019, 05:27:09 pm
Well nothing about this new world or the garbage written by username  has made me change my mind. COTG  is dead. RIP COTG.

Title: Re: World 18 Coming Soon!
Post by: Poltergeist on October 22, 2019, 07:23:13 pm
Some players may look at W17 and see one team playing boldly, but others look at the server and see a server tarnished by scandal that caused several players (not in the "boldly" playing team) to leave the world (& game) in disgust (see a certain locked forum thread).  There are others still playing who are just as disgusted but are still (sort of) playing because they don't like the idea of quitting on their team.

Perhaps the remaining alliances have chosen to play their own game and ignore the "boldly" playing alliance to the extent that it is possible because they consider the server f***ed.
Title: Re: World 18 Coming Soon!
Post by: Spaghettios on October 22, 2019, 08:18:23 pm
LOL, is username in this 'boldly playing alliance'?
Title: Re: World 18 Coming Soon!
Post by: username on October 22, 2019, 10:20:03 pm
Some players may look at W17 and see one team playing boldly, but others look at the server and see a server tarnished by scandal that caused several players (not in the "boldly" playing team) to leave the world (& game) in disgust (see a certain locked forum thread).  There are others still playing who are just as disgusted but are still (sort of) playing because they don't like the idea of quitting on their team.

Perhaps the remaining alliances have chosen to play their own game and ignore the "boldly" playing alliance to the extent that it is possible because they consider the server f***ed.

I just found and read the forum post. Odd that none of the players who left mentioned a scandal to me or anything about the server being jacked. Honestly, perhaps you know more of the situation than I do. I haven't played in a while.

This "disgust" doesn't change my opinions concerning teams who do not play with sound strategies. The issue of cheating has, quite actually, nothing to do with the situation regarding the server with no ADP, or the fact that there are always strong teams which dominate without facing real challenges (and without the need of cheats to do so) because there are so many high to mid rank teams with no real strategy and poor leadership who ruin the game for everyone (the people on their team and the opponent who probably wanted competition). The solution: The underdogs have to get smarter, stop fighting the same losing battles, and find new ways to overcome their enemies.

If one truly believes that the game has security issues that make it unplayable, then they should stop playing, but I clearly don't think that's the issue here. You have no idea how lucky you are to have an active and responsive dev team. They claim to have fixed the issue (the people saying they think the issue isn't fixed haven't provided anything to substantiate their claims or show that the issue is ongoing, right?) and they even made efforts to set things straight by refunding losses. LoU wasn't like that, nor were any of the rts games I played before.

If there is, in fact, one player in particular that everyone thinks is cheating (even though it isn't proven), then just come to an agreement with other teams on the server to hound and crush them and whatever team they play with on that server and every server until they quit. #RealSolutions
Title: Re: World 18 Coming Soon!
Post by: myrdyn on October 23, 2019, 04:14:04 am
hello everyone,
So, I waited 4 months for a new world to be open and this is the best thing that COG could come up ? No After Dark Protection ???
 I am from Romania and like Stefan, I would also think that this is a disadvantage for European players.
it was already difficult to chat with US players due to the fact that most of them are online in the same time when I was OFF; and when I was online only a few of them where ON. Because of this I find myself alone in the alliance  at certain hours.
Now, this no After Dark Protection, , between Work, Family and off course, Sleep, how am I to compete with players that can attack at any time ?
in previous worlds I have relied on the fact that there are several hours of penalty attacks when I could sit relax knowing that I would not be attacked... frequently.
And what should I do now, wait another 4 months or give up this game permanently ? who knows what other "great changes" are going to be made...
Do not get me wrong, I am not against this game system, but when you do not announce early and open new worlds at such a great distance, when you do not consult, do not organize a survey among the players ... this is really a mistake made by COG.
So unless World 19 is not scheduled for the end of November, then goodbye to you all.
Title: Re: World 18 Coming Soon!
Post by: myrdyn on October 23, 2019, 04:31:34 am
I can definitely pass the concerns about the sub restrictions on to the team. :)
Can you also pass the concerns about new or inexperienced players finding this game hard to play/compete/ enjoy ?
What do you do to attract and keep new players in the game if they find that there is no chance to compete with the more experienced players ?

thank you,
Title: Re: World 18 Coming Soon!
Post by: 5o5 on October 23, 2019, 07:24:56 am
Good morning all,

The bottom of the problem is a permanent decrease in the number of players, the consequence is that a European world with the current rules seems difficult to me to live (world 16). As for the American world, it's not much better, so a world with schedules approaching both continents may look like more players depending on the developers.
The rules must evolve to try to attract other players and especially to retain them.
There have been several topics open in the forum for that, the novelty of the world 18 will not change anything to the reduction of players, unfortunately, of course, there will be the most faithful to this game (and all the better).
For my part, the drastic reduction in the number of players by marriage and its consequences that I do not know (continents larger / smaller, number of continents, number of resources to feed palaces, ...) and the suppression of add-ons. we help the player.

A bientŰt
Title: Re: World 18 Coming Soon!
Post by: Goldwolf on October 23, 2019, 07:49:02 pm
Ok I am really offended by the "unemployed loser" comment.  I happen to be a "retired loser" and in keeping with the madness going on in the world, my preferred pronouns are "ret", "lose", and "kiss my RL".  Thank you.

I am currently in a 50 ish person alliance and we are actually doing ok it seems, but not through any fault of mine.  We got about 20 people that are really good, about 15 people that are better than average, and about 10 or so actual noobies.    I am one of the 5 that are left over.

So you want smaller alliances?  That is not the answer, as I expect we have a real shot at wining W 17.  Just think if the rest of the alliances on W 17 could only have 50 members what it would look like.

The only real way to win a server is to have good leadership and members willing to work cooperatively.  Leadership can't be overlords, or over baring, or frankly, ass holes.  On the other hand they also can't be passive and let everyone just do there "own thing" as it were.  They need a vision for a server victory, and the sense to adjust to changing circumstances.  We so far we have seemed to find that middle ground.  (And no I am not part of leadership.)  Leaders have to bend with out breaking, by listening to the concerns of the members and allowing some push back, or further communication to some members that may question a decision, hmm...like me.

Good leadership is the key, I have seen it time and again.  Good leadership does not mean an automatic win, just a better gaming experience over all.  If you are in an alliance now that has bad leadership, and you join that same leader next server then we know where the fault lies.

End of current rant, but warning, I may be back.
Title: Re: World 18 Coming Soon!
Post by: myrdyn on October 24, 2019, 07:49:09 am
Ok I am really offended by the "unemployed loser" comment.
So actually what you wrote now is "whining and complaining"!

The rest of the text is ok , but has nothing to do with what we discus here , in which in your opinion is: "whining and complaining".
My problem is with the settings of this world, with the fact that GM don`t listen , ask...etc  us. and if there is something wrong I need to write here and I need people in charge to take what I wrote( and others ) in consideration, I am not whining , is just that nobody ask No ADP in any future worlds, so why is this world like this ?    and your problem is with what exactly ? "unemployed loser" expression ? Leadership ? this is the problem with this world , leadership ?
the problem is that more and more people are/will leave this game especially if they can not "whining and complaining".
Title: Re: World 18 Coming Soon!
Post by: Dominator16 on October 24, 2019, 09:01:02 am
*sigh* Do you understand sarcasm?  Goldwolf's post is full of it. He is not complaining about the "unemployed loser" comment, nor is he really offended by it. It's pure sarcasm.
Title: Re: World 18 Coming Soon!
Post by: zsoniya on October 24, 2019, 10:58:42 am
Gather your allies!⚔⚔
World 18 will be opening on Saturday, November 2nd 2019 at noon EDT! World 18 will be a mixed time zone, no After Dark Protection World,


Really ...

I am totally in for a 2 week challenge and I would adjust my whole life to give it the best.
But ..... 4-6 months? ..... no f'kking way lol
Title: Re: World 18 Coming Soon!
Post by: Goldwolf on October 24, 2019, 11:46:40 am
Thanks Dominator16 for the assist.  Is there an emoji for "sarcasm on: sarcasm off" ?  If not someone needs to invent one for our friends that are not native English speakers, or are, and just don't "get it".

The fact, myrdym, that you post something and it is not acted on by the GM's does not mean they don't listen.  It means that they don't agree with your assessment.  For you to continue to raise the same objections over and over gets to the point of "whining and complaining".  So you and many others, including myself, don't like the idea of ADP.  News flash, the GM's got that message.  Now it is up to them to decide what to do about it, not the player base.  If they did everything the player base "told" them to do, this game would not be CotG, but something completely different.

And yes myrdym, leadership is key.  That part is not sarcasm.  If you have ever been in an alliance with bad leadership and then one with good leadership, you would know the difference.  At a guess, you have not.

A team with good leadership will be able to over come the various problems that will accompany the ADP issue.  So, therefore, my post has everything to do with the posts made here by you and others.  If it didn't Adi would have already moved it, and I could whine and complain at her.
Title: Re: World 18 Coming Soon!
Post by: savagejay on October 24, 2019, 07:31:37 pm
It will be fun to see how this plays out, obviously depending on where you live makes your ideas
of night protection stand out, Euro vs US, I don't think is a big deal. All the more reason to have
a mixed nationality alliance, so when in America we are sleeping you'll need your Euro buddies
sending in D when the attacks come and vice versa.... cmon peeps you have to defend in depth
not just deal with rules and "protection"
Fortune favors the bold.

I like this idea... bring it on

Title: Re: World 18 Coming Soon!
Post by: myrdyn on October 25, 2019, 06:39:20 am
So much so that some who expressed their serious opinion and did not do sarcasm and it seems normal to me to keep the tone serious.
My bad for not understanding the sarcasm !
 I also said that the part with leadership is ok, I don't know why you think you should teach me a lesson about leadership . I was talking about the settings of the world not leadership here in this topic; what we do in the game with teammates in alliances, is something else. and we can discuss it anywhere else.
thanks,
Title: Re: World 18 Coming Soon!
Post by: Goldwolf on October 25, 2019, 12:39:09 pm
I will try one more time myrdyn, then I will (maybe) leave you alone with your thoughts, so to speak.

You expressed your serious opinion, that is good.  If you expect my posts to always be serious, then you should probably just not read them, or put  me on ignore or something.  It is not normal for me to "keep the tone serious" because" these posts complaining about ADP are not serious.  And that is my serious opinion.

The point I am trying to make is that the "settings" of a world don't really matter.  Adjust to the situation and over come, don't expect the situation to change to suit your expectations.  Maybe you did need a lesson on leadership, I have no clue, but you, I expect, are not the only person reading my posts.  Hopefully some people that are newer to the game are reading them also.

What you "do in the game with teammates in alliances, is.." everything else.  It covers the minor problem of ADP completely. 

Now do you feel better?  I sure hope so, because it is about time for my nap.
Title: Re: World 18 Coming Soon!
Post by: EgonOlsen on October 25, 2019, 12:46:40 pm
the ugly truth is:
The developer can't think of anything.

New world now without ADP ...wow!!!  Lou already had 1 world without ADP and all Cities = Castles (castle world), was nothing ... only for hardcore players with no real life. The last cotg hardcore player (3x8) is no  longer here... We all know why.

Our wishes and suggestions were completely ignored. I don't know any of us who had the idea to remove the ADP.

Why not edit the very slow start? Why not limit the number of alliance members? End beta status?

So difficult to implement?

I don't see any idea of recruiting new players.    Old players are displaced or banished for ridiculous reasons.

"I can definitely pass the concerns about the sub restrictions on to the team"  loool    I don't believe that. You canīt remove the last active players ^

Quo Vadis COTG?

Title: Re: World 18 Coming Soon!
Post by: Metalhead197 on October 25, 2019, 01:00:09 pm
but the devs said they have 8 million players desperately waiting for W18 lol :D :D :D
it's the same i saw in other games otw to be closed down.....players who care and suggest improvements get totally ignored, devs live in a dream world as far as possible from reality, and they don't understand at all why more and more players quit
Title: Re: World 18 Coming Soon!
Post by: savagejay on October 25, 2019, 03:48:53 pm
"The last cotg hardcore player (3x8) is no  longer here"

You're going to lose any credibility with ludicrous statements like that
Title: Re: World 18 Coming Soon!
Post by: Goldwolf on October 25, 2019, 06:47:05 pm
What part is ludicrous?  The fact that 888 is no longer here, or the fact that he was a hardcore player?  Oh wait, I said they were facts.

If you know something to the contrary, do tell.
Title: Re: World 18 Coming Soon!
Post by: savagejay on October 25, 2019, 07:13:00 pm
That's not what you said.
You said "The last cotg hardcore player"
That's ridiculous and even a bit inflammatory to try and prove some kind of point I guess.
How could you even know realistically? Unless maybe you meant in your own world.
I've been playing this game since 2012 and have seen many "Hardcore" players come and go.
It's rather normal.
Title: Re: World 18 Coming Soon!
Post by: Goldwolf on October 25, 2019, 07:33:35 pm
Religious Bovine!  (Holy Cow, for you non-English speakers)

It is not what I said for sure, it is what Egon said.  But the fact that you take him so literately is just odd.  What are you, a millennial?  Can you not read nuance in what people write? Did you and myrdyn grow up in the same educational system?  Perhaps he said it the way he did based on the circumstances of 888 no longer being in the game.  Sounds like a good reason to me.

This game started in 2015, as I recall.  So unless I missed something, I am really impressed you have been playing it since 2012.
But I don't actually remember when this game started, so you maybe correct.

And by the way, if you really want to see inflammatory, look up some of my old posts.  They were so much fun.

Title: Re: World 18 Coming Soon!
Post by: Dominator16 on October 25, 2019, 09:26:46 pm
Religious Bovine!  (Holy Cow, for you non-English speakers)

It is not what I said for sure, it is what Egon said.  But the fact that you take him so literately is just odd.  What are you, a millennial?  Can you not read nuance in what people write? Did you and myrdyn grow up in the same educational system?  Perhaps he said it the way he did based on the circumstances of 888 no longer being in the game.  Sounds like a good reason to me.

This game started in 2015, as I recall.  So unless I missed something, I am really impressed you have been playing it since 2012.
But I don't actually remember when this game started, so you maybe correct.

And by the way, if you really want to see inflammatory, look up some of my old posts.  They were so much fun.

Hey now, go easy on us millennials, we're not all like that : P

In all seriousness though, I don't quite honestly see what the big deal is about a no ADP server.  If you don't like it, wait for the next one.
Title: Re: World 18 Coming Soon!
Post by: savagejay on October 25, 2019, 09:37:25 pm
it had a different name in 2012
Title: Re: World 18 Coming Soon!
Post by: Poltergeist on October 26, 2019, 01:31:13 pm
Wasn't it still LoU in 2012?

With regards to no night protection, why not ask for 4, 8  & 12 hr Hands of God to be added to items and having one of these as one of the options in the daily reward.  This way people would have an opportunity to protect their stuff when they cannot be on.... Make it so that any attacks already on the city prior to the items use are not affected by the item so that someone cannot avoid the naval attack with the 12 hour travel time by invoking a 4 hr HoG right before the attack lands.

I keep seeing complaints about how this server will benefit this group of players who can be on at time x over time y.  Do you realize that this game has only ever had 1 server (W4) that was not played in either a European or Eastern US time zone. 

To those complaining, would you prefer to have a server with Night Protection that is played on either a Western US or an Australian time zone or one with no night protection? I feel that the "No Protection" server is a better option for the European and US players who could play during the optimal hours of the European & Eastern US servers than what the Servers with Night Protection were for those who could not be on during the optimal hours of the European & Eastern US servers.

You are complaining because you will now have to deal with something that those who could not be on during optimal hours have had to deal with for years now (if they haven't given up and are still playing).

Yes... teamwork will be critical and likely new strategies will develop, but is that really be such a bad thing ?

I would actually be excited to be playing W18 if I was going to continue to play.
Title: Re: World 18 Coming Soon!
Post by: Hecate07 on October 27, 2019, 08:29:22 pm
Only retards could play another battle of lords server with so few players. BOL had Pixels, a massive alliance, and the polish team, and krakens. On world 18 there will be no competition, unless BSR decide to play as two opposite alliances like DWP did on world 7. Is this a joke? LOL!
The goldwolf comments can be ignored, that guy never plays a full server, he just trolls for a few weeks...
Title: Re: World 18 Coming Soon!
Post by: Adiera on October 28, 2019, 07:09:47 am
I will post the Forum rules here one time as a reminder to keep the conversation civil, and not abusive. https://www.crownofthegods.com/cotgforum/index.php/topic,774.0.html Thanks!
Title: Re: World 18 Coming Soon!
Post by: Goldwolf on October 28, 2019, 07:14:46 am
Yeah, I never play a full server.  That is why I had 6 Gold Crowns on LoU and have 4 Gold Crowns in CotG.  Crawl back under your rock.
Title: Re: World 18 Coming Soon!
Post by: Empreror on October 28, 2019, 10:32:03 am
I would boost up the minimum ts needed for attacks, by 20x for this server, just so fakes aren't abused just to disrupt raiding/sleep/life At least if you do get attacked at 3am, the attack will be real or at least rewarding. Perhaps increasing troop size minimum requirements by title would help balance the game this server, with smaller players able to send more fakes than larger hardcore players.  The reduced advantage of fakes would be balanced by the ability to attack any time of the day, imo.   Reducing Sub restrictions would not be appealing in this scenario.
Title: Re: World 18 Coming Soon!
Post by: MonkeySuit on October 28, 2019, 01:08:26 pm
I donít know if this is just a way to do something different or a way to adjust for reduced player level, but Iím fine with a server between US east and Europe.  However, no ADP is pretty surprising and I donít mean the fun kind.  Instead of having an ADP that is a little off for both the target time zones, there will be no NP and everyone is punished with a more extreme experience in a game that is already very demanding to the point of burnout on its players.

Adi, while players may have asked for something different, as Stefan and KB said, Iím willing to bet this wasnít what they had in mind.  Itís feels like more of an automatic response once the decision was made to go with a middle ground time zone server without thinking of the repercussions or actually asking the player base if they wanted this. 

I would be quite surprised to find out 2 out of 3 players who plan to play one of the next few worlds would want this and would bet they donít.

I agree with Stefan, the advantage to bigger players will just get bigger.  IF I was inclined to spend as much time as I used to and IF I was into killing small players, the lack of NP would be so destructive.  Sadly, there are plenty of other players out there that will do just that.  It just takes a game that is already very demanding of playerís real lives and takes it to a new level.  Gordy, if you want a hardcore experience, you are going in the right direction, but I wonder who will be left to play with.

I was planning to come back in a bigger way on the next US east server and have another person in RL that was going to play the next EU server.  Now we are both reconsidering whether we play, if we donít wait til later,  and if we play in a much smaller way.  None of those things crossing a players mind lead to a growing game.  However, if I do decide to commit to this one with a similar amount of time as I have in the past, then Iím in a position to not only push little players out but now even veterans.

I think Emp is right in that sub adjustments wonít help.  People already burn out on their own accts and subbing with ADP and now they need to do even more subbing...  Not good.

Restore a server based ADP and leave the server time to just a bit closer to East than Euro as it is.  It will slightly favor EU over US due to when 10am server time is vs real time, but if it has to favor one of the two thatís probably the best since US servers have been the tougher of the two.  As for the rest of the world, itís a much smaller player base and this isnt much different than previous worlds.  Their time will come once we reverse the direction of player counts.

Better yet, see my post in suggestions:

MS
Title: Re: World 18 Coming Soon!
Post by: myrdyn on October 29, 2019, 05:06:15 am
Bravo Monkey, well said !
Title: Re: World 18 Coming Soon!
Post by: Fayllin on October 31, 2019, 12:52:33 pm
On world 18 there will be no competition, unless BSR decide to play
BSR is not going to play W18. Our team was waiting for a new server but we wont play a no ADP server.
Title: Re: World 18 Coming Soon!
Post by: username on November 09, 2019, 09:46:23 pm
Only retards could play another battle of lords server with so few players. BOL had Pixels, a massive alliance, and the polish team, and krakens. On world 18 there will be no competition, unless BSR decide to play as two opposite alliances like DWP did on world 7. Is this a joke? LOL!
The goldwolf comments can be ignored, that guy never plays a full server, he just trolls for a few weeks...

Two weeks late in response, but better late than never.

Why fret over what you are capable of influencing to your liking?

If your concern is a lack of competition, become the competition and put those concerns to rest! Otherwise, complain away, but don't expect me to take you seriously.

Goldwolf is too humble to defend himself adequately, but he has been a huge asset to the many teams he has crowned with, a strong ally with a strong voice, and an intimidating enemy.

You list teams from the BoL and completely forget to mention MERC? I'm sure you've rustled a few feathers there.

Be wise. Be helpful, as the great goddess Hecate herself, and use what power you have to do what you can instead of laughing dismissively at the efforts and trials of others. We with honor and self-determination will fight and strive regardless of any insistence that our efforts are worthless, for we know that the value of an effort is measured in history, not in faith or a lack thereof, for the faith we hold today may very well dissipate before the end arrives, and what faith is lacking, may yet be won.

Such is the nature of the game.

How will history regard your efforts?
Title: Re: World 18 Coming Soon!
Post by: Mór_mac_Earc on November 29, 2019, 11:09:59 pm
My my. . . .  I only read the first page of this.  But, I think that what's occurring is that people who play 10 hours a day are upset that they cannot dominate those who play for 1 or 2 hours per day.  When I've played, I can be attacked 90% of the day with no penalty.  As for those who rage quit after taking a heavy blow, well, what the fuck?  Why shouldn't people be able to get wiped out and make it back into the game rather than just completely dominating the server from day one because they spend a significant amount of cash to get there.  Why not introduce an element of unpredictability rather than allowing those with lots of time to calculate--not the odds--but the exact amount of time it takes to get to a certain level.  You don't increase the number of interested players by preserving the dominance of the strongest.  You make it less predictable and more reliant upon strategic insight and alliance building rather than how many hours one can spend on the computer (the fact that 2pm is considered prime time is indicative of someone who plays this game at work.  I can't even imagine what would happen to me if someone in IT notices that I even logged into a game for five minutes at work).

Might I suggest that counselors be allowed to sound the alarm when under attack--at least for a 24/7 server.  It does increase fun when your alliance can come to your aid rather than relying on each other to log into multiple sub accounts.  As I've alluded to, I barely have time to keep up with my own account, much less play for other people while they sleep. 

Imagine how inspiring it would be to log in and find out that all of your cities were under attack, but that 99 others had armies racing to your rescue.  Even more than a strategy game, I think this is an alliance building, diplomatic, team sport.  Make it easier to coordinate from your own account and less reliant on logging into sub for others.
Title: Re: World 18 Coming Soon!
Post by: Proxy9 on December 02, 2019, 07:38:56 pm
The request I have seen more than any other is limited alliance sizes.  W18 will be another one sided, waste of time server like the last few have been.  Their thinking by having no NP is that everyone can play on the same server, increasing its population, but that wont last but a few weeks as the unemployed losers and those that can play at work, all form a super alliance and dominate as usual.

limiting alliance size is not the answer. one server we tried that among ourselves. we split up and put an emphasis on working with new players. we ended up with two major alliances, instead of one. sure we had more competition but there are not enough players to have a bunch of good alliances.
Title: Re: World 18 Coming Soon!
Post by: MonkeySuit on December 02, 2019, 09:47:05 pm
The request I have seen more than any other is limited alliance sizes.  W18 will be another one sided, waste of time server like the last few have been.  Their thinking by having no NP is that everyone can play on the same server, increasing its population, but that wont last but a few weeks as the unemployed losers and those that can play at work, all form a super alliance and dominate as usual.

limiting alliance size is not the answer. one server we tried that among ourselves. we split up and put an emphasis on working with new players. we ended up with two major alliances, instead of one. sure we had more competition but there are not enough players to have a bunch of good alliances.


Well, you are correct spaghettios W18 will be like the recent servers, but uh, hypocrit much?

As for Mar mac earc,  Your post kinda goes alot of places, but why would you ever think eliminating night protection would help the person who plays for 1-2 hours and hurt the person on for 10?  Its quite the opposite.
Title: Re: World 18 Coming Soon!
Post by: Spaghettios on December 04, 2019, 08:07:02 pm
"there are not enough players to have a bunch of good alliances."

Thanks you, that proved my point.

W18 currently has 2 alliances who will compete for the #1 spot, BUT I doubt there will be any combat since they are already on separate continents.  The 3rd is a training alliance who be lucky to hold it together to get 3rd place.

Same scenario, server to server..nothing will change until the alliance size is limited...or you inject a thousand new players into the game at once.  Which one sounds more likely to happen??
Title: Re: World 18 Coming Soon!
Post by: Avenge on December 10, 2019, 12:35:45 pm
Then don't play the world :)
Title: Re: World 18 Coming Soon!
Post by: Poltergeist on December 31, 2019, 09:42:03 pm

Now that W18 has been going for almost 2 months, just a bit curious about how things are going with no night protection?  Is it as many folks were predicting?
Title: Re: World 18 Coming Soon!
Post by: Spaghettios on December 31, 2019, 09:44:36 pm
same as usual.  minimal fighting, grab your continents and farm.  Need smaller alliances.
Title: Re: World 18 Coming Soon!
Post by: Tiadre on January 01, 2020, 03:11:22 pm
No NP just means those with bigger wallets that can outgrow the smaller players will always win, but tbh thats what the devs want isnt it.. the money
Title: Re: World 18 Coming Soon!
Post by: MonkeySuit on January 01, 2020, 03:13:32 pm
I will not play another standard server without NP seriously.  Maybe the first week or two at most.  Its not fun.  TBD's prefered time for a hundred sennies on c22 is 0300 server time but for new years eve/day they did 0100.  Translate that to your own timezone and see what you think.  Choosing between defending yourself and your teams castles and sleep isn't a choice i will have to make in the future and I have alot more time and flexibility than i have had in the past or than most players.  Even attacking isn't very enjoyable after the novelty wears off.  Feels like a chore to keep up attacks on C42 but if it doesnt happen we just get farther behind.  It just exacerbates alot of the problems we already have with servers these days.  TBD players probably feel less negative about it since they are running away with the server and attack much more than the other teams.  However i would say 90% of those who i have talked to about this issue in TLA, Para, and Inferno have found the lack of NP to be a big negative.
Title: Re: World 18 Coming Soon!
Post by: GakkSlayer on January 01, 2020, 03:21:13 pm
I agree with MS. I just started back from playing LOU in 2012. I'm already burning out after just a few months with no NP. I will not play any further servers without it.
Title: Re: World 18 Coming Soon!
Post by: Laywynna on January 01, 2020, 03:32:00 pm
Won't be playing another without NP. *shrug*

Not really sure I'll play another server, period, though. 
I like sleep. I like my life and will go live it away from the screen, also I can go play similiar games with similiar entertainment value for less money.

sub time needs to be accrued faster on a no NP server
Mid atlantic time zone could work with NP.
A weeks free councillors for everyone to start with was great.


Title: Re: World 18 Coming Soon!
Post by: maciek68 on January 01, 2020, 04:15:17 pm
No NP was a really bad idea. Won`t be playing next server with no night protection. That`s for sure.
Title: Re: World 18 Coming Soon!
Post by: Mór_mac_Earc on January 01, 2020, 08:15:48 pm

As for Mar mac earc,  Your post kinda goes alot of places, but why would you ever think eliminating night protection would help the person who plays for 1-2 hours and hurt the person on for 10?  Its quite the opposite.

Monkey Suit, I did not intend to say that eliminating night protection helps players that log in for 2 hours, but rather that night protection never significantly helped a player that logs in for 2 hours per day.  Someone who logs in for 2 hours and is protected for 12 hours by night protection is still vulnerable for at least 10 hours per day or 42% of the time.  Without night protection, the play who logs in for 2 hours is vulnerable 92% of the time.

On the other hand, someone that logs in for 10 hours and is protected for 12 hours of night protection is vulnerable for only 2 hours or 8% of the time.  If the person who play for 10 hours is not provided night protection, they are vulnerable for 14 hours per day or 58% of the time. 

In other words, both parties exposure increases by 50% when removing night protection (92 - 42 = 50 and 58 - 8 = 50).  Your line of reasoning, while not completely articulated, is probably that both parties vulnerability has increased by the same amount and that the 2 hour player is still vulnerable significantly more time than the 10 hour player.  It is true that the 2 hour player is still at a significant disadvantage.  And as a percentage of total hours in the day, there was an equal increase of 50% in vulnerability for each player.

However, it would be more accurate to consider the change in vulnerability or the percentage of increase in vulnerability as a percentage of the players original vulnerability.  The 2 hour player's vulnerability has increased by 120% while the 10 hour player's vulnerability has increased by 625%.

50/42 = 120%
50/8 = 625%

Viewed from this perspective, the 2 hour player's vulnerability has modestly increased while the 10 hour player's vulnerability has dramatically increased.  Removing night protection has still left the 2 hour player at a significant disadvantage, but a disadvantage that he or she is quite used to playing with.  It is the 10 hour player that is mortified by the increase in vulnerability.

It is quite clear from a 2 hour player's perspective that night protection skews to the advantage of the 10 hour player.
Title: Re: World 18 Coming Soon!
Post by: Rowdym on January 01, 2020, 08:43:44 pm
I agree that the no NP has not been well received.  The problem is still how to make it a level playing field and get more players involved. No NP did not help that. It gives the edge to those that can play at work and at home or those that have other ways of getting on line. We all know those that can pay the most will always have the advantage. Nothing will change that.
Title: Re: World 18 Coming Soon!
Post by: Justryin on January 02, 2020, 03:25:24 am
Won't be playing another without NP. *shrug*

Not really sure I'll play another server, period, though. 
I like sleep. I like my life and will go live it away from the screen, also I can go play similiar games with similiar entertainment value for less money.

sub time needs to be accrued faster on a no NP server
Mid atlantic time zone could work with NP.
A weeks free councillors for everyone to start with was great.

I also agree with all the above . the lack of a period of relative safety  during the day/night has done the game no favours  and is rapidly alienating  not only  veteran players but also new ones . To survive  the game needs to capture new interest   and I am afraid the current format  is not in favour of achieving such capture .

No more  no NP servers please .
Title: Re: World 18 Coming Soon!
Post by: Stuurman on January 02, 2020, 07:24:15 am
No NP sucks. I regret I joined no NP server. I will not make this mistake again.
Senator captures a castle in 5 hours on highest capture bonus level. You have no chance to defend during your night time.
This game takes too much time anyway. No NP makes the things even worse.
Title: Re: World 18 Coming Soon!
Post by: SnowOwl1965 on January 02, 2020, 11:59:28 am
unless changes are made to balance out, no NP will ever have the large numbers of long lasting players let alone newcomers. i have seen new sneaky ways of the top players being able to ensure they "win at any cost" which is why in my opinion the game is getting worse:

- enemies sending food from the other side of a continent to castles their team is sieging to mess up a player's councillors essentially starving home defence as well as alliance defence because councillors register incoming food and wont send. players spend money for councillors and if this a tactic allowed in the game then dont do councillors but have options of all councillors auto built in. it starts with food but am sure it wont be long before it goes to sending troop res from far away just to prevent a player under attack from rebuilding troops while under siege.

- a tweak that should be looked at as well is the capping of castles and then immediately abandoning them. in my opinion any castle capped should be made unable to abandon for at least 2 weeks. you often see big players capping enemy, then abandoning just to get their senators back so they can block all teams on all new continents opening. the game has far more players spending less money than the big players and talking with some i speak with in private say they even plan to cut down the money they spend due to all the bugs/glitches and new ways the "coiners" are finding to maintain their edge and always get first place.

- sieging an enemy castle to keep it locked to prevent defence being sent out is 1 thing but sieging for 2 or 3 days straight to prevent players from raiding or rebuilding troops is another tactic that in my opinion is questionable. siege for 24 hours ... yes. but be on to cancel or the game should have a way of cancelling it.

the heavy players are finding more and more ways which are being said are technically legal to increase the gap between them and the majority of players. does it help them win? absolutely. but is it helping the game to increase and keep new players? absolutely not. new players never playing this game are hit with these tactics first time they play and are quitting never to return.

I personally will never play another no NP server. without the NP there is not even any morale penalty for bigger hitting smaller. too much time and way more money needed to keep up with these major players who find new ways to always stay on top who long run are driving new players from the game
Title: Re: World 18 Coming Soon!
Post by: Hants on January 02, 2020, 02:28:23 pm
No NP sucks. I regret I joined no NP server. I will not make this mistake again.
>>>>>>Senator captures a castle in 5 hours on highest capture bonus level. You have no chance to defend during your night time.<<<<<
This game takes too much time anyway. No NP makes the things even worse.

My thoughts exactly.
Title: Re: World 18 Coming Soon!
Post by: Empreror on January 02, 2020, 02:42:44 pm
Nice to see some of these tactics being used.  If you want s hint about a players sleeping habits - check his forum profile stats.  There's a handy graph there that shows forum activity.
Title: Re: World 18 Coming Soon!
Post by: Mór_mac_Earc on January 02, 2020, 08:18:48 pm
Here is the central question I think.  Why does anyone feel the need to eliminate all risk in this game.  You can map this game out to pure numbers on a spreadsheet.  Build in a certain order, recruit the right troops in the right order with the right mixture of speed and barracks space, use charisma at optimal points, have your kingdom monitored 24/7 by a mixture of self, sub, and night protection and there are no surprises.

Why not accept that some mornings you will wake up to find something surprising.  I've woken up to missing castles.  I don't rage quit.  I lick my wounds and get back in the game.

This is the biggest reason that newcomers don't stick around--because most people are not going to play a game around the clock.  And they will always get their asses handed to them by players who do play around the clock.  Think about how much fun a guy like me has when he can steal a castle from a top player.  But no.  Ya'll gotta get all bent out of shape if you loose fifty castles out of a hundred, but think it's great of you can take five out of ten of mine.  I know, the big players tend not to pick on smaller players.  But, your always going to stomp a guy down if he looks like he's getting too big.  It's like Michael Jordan slam dunking against a team of sixth graders.  It's fun for him.  But the sixth graders get tired of it after a while.

Enjoy the game and quit wanting to control every pixel on the screen.  Then, I would imagine, some inexperienced player will come along and think the game is a game and have fun with it.

My first server on LoU was the best.  My alliance wasn't sure what the portals would do or how to win the game.  We just learned as we went along.  And we ended up coming in 3rd.  That was awesome.  Now, I log into a new server and have a good idea immediately who is going to win.

I'm not ragging on anyone too much.  It's fun to dominate.  But, when you can't play without completely dominating every hour of non-NP time, your taking it more seriously than 90% of the population.

Just some thoughts.  I'm going to continue to enjoy playing regardless of what ya'll people quiting over no NP servers are going to do.

ďPain or damage don't end the world. Or despair, or fucking beatings. The world ends when you're dead. Until then, you've got more punishment in store. Stand it like a man... and give some back.Ē --David Milch
Title: Re: World 18 Coming Soon!
Post by: Mór_mac_Earc on January 02, 2020, 10:40:25 pm
What about this?  Charge everyone $10 per month for the game and do away with charisma.  It would be interesting to see if 10X more players were attracted to the game.
Title: Re: World 18 Coming Soon!
Post by: Empreror on January 03, 2020, 01:11:14 pm
I'd play that game, but since I'm hopelessly addicted to this game - I'll smoke all the COTG I can get my hands on until the one day that I wake up behind the dumpster, buried alive in my addiction.   I laugh at all these players who say they are quitting - you can't quit!  Your soul is bound to this game, for it's perfect blend of defeats, victories, assholes, and allies.   It's our "Precious" and we needs it. 
Title: Re: World 18 Coming Soon!
Post by: QuickBen on January 04, 2020, 04:35:04 pm
I'm being attacked on a war game! By people who use game mechanics to their advantage! And worst of all, they use MONEY to support further development of the game! WHY?!?!?!?! All i wanted to do was chat, this is horrible!
Title: Re: World 18 Coming Soon!
Post by: mms_q on January 04, 2020, 05:55:44 pm
[...] they use MONEY to support further development of the game! [...]

lol, you mean the minor tweaks that further advantage big spenders?
Title: Re: World 18 Coming Soon!
Post by: Mór_mac_Earc on January 05, 2020, 05:20:06 pm
I'm being attacked on a war game! By people who use game mechanics to their advantage! And worst of all, they use MONEY to support further development of the game! WHY?!?!?!?! All i wanted to do was chat, this is horrible!

That's funny!  If you are referring to my comment about doing away with charisma, I'm just suggesting that there may be a feedback loop in relation to demand elasticity.  If you can make $100 per month off of 100 players ($10,000) or $10 per month off of 1,000 players ($10,000), it's an even trade off.  But it may not simply be a matter of money that affects this demand curve.  It may be that players who don't spend $100 per month simply give up because they can't keep up.  Evening out the playing field may result in 1,500 players.  I know, those numbers might be inflated.  I just needed some round numbers.  And, of course, someone may have already looked at demand elasticity the current structure may be the optimal method of monetizing this game. 

I'm just putting an idea out there since it seems that NP was done away with to attract more players.  And I want more players.  There is no other game available like this.  When LoU disappeared, I tried some silly games which did not allow large scale strategy movements.

Here is another idea--and there may not be resources for this, but I remember that LoU experimented with fast servers where I believe everything happened faster.  I would like to see the calculations and weights change from time to time as well as general game mechanics so that everyone has to get their footing when they enter the continent.  For instance, what if caverns did not pay so much gold or if they paid gold, but no resources so that everyone would have to have farming citie in order to win.  Maybe there could be logistics issues with greater distance so that the longer the route, the more it costs to attack.  That could make it harder to conquer continents.  And just so games don't last too long, maybe each continent has one temple that lights up when when the continent stays above 75% conquered.

Also, LoU is not just a military game.  It's an economic game.  I remember using the trading system a lot in LoU.  And no one uses trading here other than to level up on gold for senator attacks for instance.  There was one guy who play LoU just for the trading system.  He charged 10 percent and could use a very large network of hubs to deliver across the world in two hours or something with hubs automatically pulling from hubs on each continent.  He had no military and no one attacked him because he was so useful.  If everyone had to have res cities, trading--even with enemies--may become necessary.  It's also a diplomatic game.  If alliances where limited to 10 or 25 players, diplomacy takes on a different flavor.  If you had 10 player alliances and it was necessary to have farmers and traders and maybe a priest to manipulate faith (in other words players who support the warriors), you would almost certainly have new players joining.  There are a lot of people who simply cannot keep up with raiding if they don't have ministers.  They offer to support the military players.  But the military players are already making 10 times what the res player is making.  So, they are just ignored.  And frankly, it's hard to build a since of camaraderie with 100 people.  I've always found myself working on something like defending a single continent with a group of 10 people that I have chatted with frequently.  And the effort of coordinating 100 people, I think, is probably draining on leaders.

This is a little far outside of current game mechanics.  But, what about ranks so that a general in charge of 100 people gets a privilege, maybe automatically collects a tax.  He then allocates resources to middle ranks that control teams of 20, etc.  I suspect that this would incentivise palace coups.  Ranks may require way to much rewriting of code.  But, I guess what I love about CotG is the richness of the mechanics and what can be done with them--as well as the opportunity to see social experiments in terms of leadership and coalition building.  For me, it's not all about mapping out the exact science of how to grow the fastest and take the most castles (I know, heresy, for which I could be flamed at the stake).  And I think that is what this game has become--something that a few smart people with time on their hands have mapped out in every details so that even they are a little board with having to follow the exact same path to victory every time. 

And I know that changes cost money.  So, there don't have to be major revamps, just constant experimenting with mechanics by the developers.  I think no NP is one of those experiments.  If that is extremely unpopular, there are plenty of others that would have a bigger impact that I would enjoy seeing in production.  But, experienced players really need to be on board with these experiments.  I would really hate to see this game go away.
Title: Re: World 18 Coming Soon!
Post by: MonkeySuit on January 05, 2020, 11:55:52 pm
What about this?  Charge everyone $10 per month for the game and do away with charisma.  It would be interesting to see if 10X more players were attracted to the game.


Its definitely a world i would love to see one day at least one time.  Just a question of when is the right time to do it.
Title: Re: World 18 Coming Soon!
Post by: QuickBen on January 06, 2020, 06:11:15 pm
What about this?  Charge everyone $10 per month for the game and do away with charisma.  It would be interesting to see if 10X more players were attracted to the game.


Its definitely a world i would love to see one day at least one time.  Just a question of when is the right time to do it.

Just a question of who will pay for it.
Title: Re: World 18 Coming Soon!
Post by: Valkorion on January 07, 2020, 07:16:57 am
You want everyone to pay 10$ per month to play the server? That's not a free to play game anymore then..

I hate the no NP. I did before the server started and I still do even tho I'd consider myself a player that's able to benefit from it. BUT you have to keep one thing in your mind.. whenever you got an enemy next door, atleast your offensiv troops will never be safe, even with ADP. As soon as your enemy knows when you sleep he could just catch your troops coming home from raids and kill them.. the NP won't make much of a different when Horseman attack Praetor and so on - sure you'll kill more than you'd be able to kill without ADP, still he'll catch you off guard and probably will kill much more of your troops than other way around. I've just seen a few players doing that on previous servers, but it's a tactic that could become more common when the ADP will be back on future servers. It is as it is and always will be the same.. you need a sub to prevent that from happening. NP or no NP - doesn't matter. And that's the real problem of the game. You will have so much trouble to find a reliable sub willing to look after your account when you sleep.. not to forget that there are limited days the sub can login to your acc.. that's the real issue.

No charisma would honestly not change much. The Meta changes from time to time and people have to adjust their own playstyle to those changes. I noticed that there are a lot of players that keep playing the same style as they did 8 years ago in lou. Of course people that spend a lot will have a huge advantage in the beginning of each continent. But when you look at the charisma cap per day (caesar 24.000 + 25.000 daily reward  +maybe research if you have charisma researched) you can use 49 items per day, that's 29.4 million ressources. Good players will be able to ship that amount of ressources before they reach caesar. Sure you can boost your growth with charisma a lot and you'll always have an advantage.. but bad players + charisma will stand no chance against good players without charisma.
Title: Re: World 18 Coming Soon!
Post by: Adiera on January 07, 2020, 01:15:40 pm
unless changes are made to balance out, no NP will ever have the large numbers of long lasting players let alone newcomers. i have seen new sneaky ways of the top players being able to ensure they "win at any cost" which is why in my opinion the game is getting worse:

- enemies sending food from the other side of a continent to castles their team is sieging to mess up a player's councillors essentially starving home defence as well as alliance defence because councillors register incoming food and wont send. players spend money for councillors and if this a tactic allowed in the game then dont do councillors but have options of all councillors auto built in. it starts with food but am sure it wont be long before it goes to sending troop res from far away just to prevent a player under attack from rebuilding troops while under siege.

- a tweak that should be looked at as well is the capping of castles and then immediately abandoning them. in my opinion any castle capped should be made unable to abandon for at least 2 weeks. you often see big players capping enemy, then abandoning just to get their senators back so they can block all teams on all new continents opening. the game has far more players spending less money than the big players and talking with some i speak with in private say they even plan to cut down the money they spend due to all the bugs/glitches and new ways the "coiners" are finding to maintain their edge and always get first place.

- sieging an enemy castle to keep it locked to prevent defence being sent out is 1 thing but sieging for 2 or 3 days straight to prevent players from raiding or rebuilding troops is another tactic that in my opinion is questionable. siege for 24 hours ... yes. but be on to cancel or the game should have a way of cancelling it.

the heavy players are finding more and more ways which are being said are technically legal to increase the gap between them and the majority of players. does it help them win? absolutely. but is it helping the game to increase and keep new players? absolutely not. new players never playing this game are hit with these tactics first time they play and are quitting never to return.

I personally will never play another no NP server. without the NP there is not even any morale penalty for bigger hitting smaller. too much time and way more money needed to keep up with these major players who find new ways to always stay on top who long run are driving new players from the game

These first things you mention, those tactics go all the way back to the old game. They are definitely not new tactics. As far as morale penalty goes, we did NOT remove it. Morale penalty is still there even on the no After Dark Penalty server.
Title: Re: World 18 Coming Soon!
Post by: Mór_mac_Earc on January 07, 2020, 09:51:14 pm
You want everyone to pay 10$ per month to play the server? That's not a free to play game anymore then..

No charisma would honestly not change much. The Meta changes from time to time and people have to adjust their own playstyle to those changes. I noticed that there are a lot of players that keep playing the same style as they did 8 years ago in lou. Of course people that spend a lot will have a huge advantage in the beginning of each continent. But when you look at the charisma cap per day (caesar 24.000 + 25.000 daily reward  +maybe research if you have charisma researched) you can use 49 items per day, that's 29.4 million ressources. Good players will be able to ship that amount of ressources before they reach caesar. Sure you can boost your growth with charisma a lot and you'll always have an advantage.. but bad players + charisma will stand no chance against good players without charisma.

Yes.  I realized that the game would not be free anymore.  The tag line would need to change.  "Anyone can win for $10."  I admit, not quite the same ring to it.  And I don't know what the optimal amount would be.  I would easily pay $25 per month--probably not $50--but possibly $50.  On the other hand, $15 might price some people out.

Yes.  I agree.  Many, maybe even most, players have figured out a lot of optimization strategies.  But the fun, as you imply, was figuring them out--not necessarily playing the strategy again and again.

No charisma would not change much?  That's like the Roman Senator who was told, "You would not be a Senator were you not Roman."  The Roman Senator replied, "That is true.  But, even were you a Roman, you would not be a Senator."  I'm sure the best players with no charisma could beat mediocre players with charisma.  But, at least you would clearly know who the best players are and who the mediocre players are.  I'm not entirely sure that is obvious for all players right now.
Title: Re: World 18 Coming Soon!
Post by: Valkorion on January 08, 2020, 05:51:23 am
I'm sure the best players with no charisma could beat mediocre players with charisma.  But, at least you would clearly know who the best players are and who the mediocre players are.  I'm not entirely sure that is obvious for all players right now.

Well, in my opinion that's pretty easy to tell.. the best players can be on top of every rankings - with or without charisma.. mediocre players can't, even with charisma. They might be able to top the rankings on new continents for some time but they won't stay there for too long.

Yes.  I realized that the game would not be free anymore.  The tag line would need to change.  "Anyone can win for $10."  I admit, not quite the same ring to it.  And I don't know what the optimal amount would be.  I would easily pay $25 per month--probably not $50--but possibly $50.  On the other hand, $15 might price some people out.

When you tell people that they have to pay, it would scare off far more people than when you tell people they can pay for it if they want in my opinion. Especially for new players.. they don't know what it would mean to play without charisma and how it would benefit them.. they just look at a browsergame that isn't free to play with a grafic that looks like it's a 20 years old game. ;)
I doubt that'd happen any time.
Title: Re: World 18 Coming Soon!
Post by: Dominator16 on January 08, 2020, 01:49:41 pm
Yes sadly most things have gone to a free model while nickel and diming people for profits because you can make a lot more doing that.  A good example is that the elder scrolls online was $15 a month when it came out, then they made it free to play with optional perks for $15 a month and have made a load more money since then. Still, i've seen good games succeed by doing a free trial model where you can play for free for 30 days then "x per month". I might play this game again if that were to happen.  I don't think this game will ever change it's model (too many people willing to pay $150 a month to stay ahead) so it's really a waste of energy debating it but still fun nonetheless.
Title: Re: World 18 Coming Soon!
Post by: Mór_mac_Earc on January 11, 2020, 11:45:45 am
Yes sadly most things have gone to a free model while nickel and diming people for profits because you can make a lot more doing that.  A good example is that the elder scrolls online was $15 a month when it came out, then they made it free to play with optional perks for $15 a month and have made a load more money since then. Still, i've seen good games succeed by doing a free trial model where you can play for free for 30 days then "x per month". I might play this game again if that were to happen.  I don't think this game will ever change it's model (too many people willing to pay $150 a month to stay ahead) so it's really a waste of energy debating it but still fun nonetheless.

I don't know the gaming industry.  So, good perspective.  $150 is a lot.
Title: Re: World 18 Coming Soon!
Post by: QuickBen on January 12, 2020, 12:04:57 am
In almost every micro transaction game the top 5% of spenders account for 50% or more of the games income, cotg is way more balance oriented than any other online game that ive found, i honestly think your limited experience is blinding you to what is being done with money and what is being done by using the game mechanics to the players advantage. Blaming money and even worse "cheating" is a real cheap way for people to write off their own poor empire management. Just my 2 cents
Title: Re: World 18 Coming Soon!
Post by: Peacer on January 12, 2020, 02:34:12 am
In almost every micro transaction game the top 5% of spenders account for 50% or more of the games income, cotg is way more balance oriented than any other online game that ive found, i honestly think your limited experience is blinding you to what is being done with money and what is being done by using the game mechanics to the players advantage. Blaming money and even worse "cheating" is a real cheap way for people to write off their own poor empire management. Just my 2 cents


this game is deep, and indeed a lot more knowledge is possible and shows u more possiblities. u cant learn this all in once, upon time youll learn more and more. we all started that way.

indeed blaming money and even worse cheating is sometimes a cheap way for people to write off their frustration and lag of knowledge.
there is also a reality, where this happens. it takes some time, training, investigation, but it happens.
therefor we have leaders... wich we trust. a allaincemember, the cotg dev team, those people are the backbone of a socity, and once they brake this code of honor, its a condemnation wich will end up in dead and shame.

anyone noticed there was no congrats tbd message for those folks?
why is that?
ill bet it because of a dataleak somewhere.. and thats why they cant proof it and therefor not say it and therefor no congrats tbd message. but its there.
i also believe it has something to do with missing sennies i had, not the delay, but just missing/dissapearing sennies. i had a reply to me ticket but not the deeper investigation i needed and was suggested by me and the answerperson.. no contact with me bout it, to count the sennies and stuff that happend in between, timing, amount abandoned etc etc..

i think here is some work to do and if the devs look they will find it. even if there is a need for extern help. or if its needed listen to feedbcak allready given. and if needed, look at stuff and unban people if needed.

adi, u know me, im always aiming for truth and kindness..  this is not to diss u, not to harm u, or condem u. but something is going on and we, i, as community see this, notice this, talking this, pointing out and are hungry to see a change..

just talk to us community, open up a we dont know topic for my part...  dont feel shame, u guys did wonderfull wonderfull things so far.  but it says it all if you just agree u are not gods who knows it all, but explain what going on, whats not  n what you come against, ill bet bet bet bet there a lot of lvoers, with deeep deeper intelligence and knowledge wich are willing to help. even for free..

communicate please! lets get this open.

and for all cheaters, haters, u all live in shame u know.. the crown will b known as shamefull, thats stands forever, do you want that???
if u know u are a part of such a crown choose for honor, choose for the good thing and leave that behind u. say no against the names that cheat. makes u more honorfull, makes the game more meaningfull,  fun.
u all know this is true..
Title: Re: World 18 Coming Soon!
Post by: MonkeySuit on January 12, 2020, 11:42:13 pm
I would second what QB said.  CotG is no magical utopian place where money is an unknown concept and everything is perfectly balanced.  But it is the best of what I have found also.  One day I should do a server i don't spend any denari on other than councilors and join one of the top 2 teams and see how that goes.  I've been in so many alliances now with the non elite players.  Believe me when I say there is way too much room for improvement on the game skill side of things before most players even need to consider money as the barrier between them and those who are above them.  Money does matter alot early game and on new continents but skill and effort matter every second.  However, the issue does arise in those less skilled getting beat down and out before they realize that and before they can learn but that's a different issue.  Or before they realize its a good game and is less pay to win than others and they decide to buy councilors.  The gap between the best with or without money and the new and bad players is just so much larger than in LoU.  Its cool that we have figured out so much and taken the game so much further but it does no favors to the game surviving.  Ironic.  It is amazing what game knowledge and effort can do.  I want this to work because its still the best i know of for both gameplay and lack of pay to win, even despite the devs sneaking in doubling charisma via constant daily rewards.

Title: Re: World 18 Coming Soon!
Post by: Rammy on January 13, 2020, 03:28:58 pm
Any idea on 19?
Title: Re: World 18 Coming Soon!
Post by: QuickBen on January 13, 2020, 05:05:04 pm
I would second what QB said.  CotG is no magical utopian place where money is an unknown concept and everything is perfectly balanced.  But it is the best of what I have found also.  One day I should do a server i don't spend any denari on other than councilors and join one of the top 2 teams and see how that goes.  I've been in so many alliances now with the non elite players.  Believe me when I say there is way too much room for improvement on the game skill side of things before most players even need to consider money as the barrier between them and those who are above them.  Money does matter alot early game and on new continents but skill and effort matter every second.  However, the issue does arise in those less skilled getting beat down and out before they realize that and before they can learn but that's a different issue.  Or before they realize its a good game and is less pay to win than others and they decide to buy councilors.  The gap between the best with or without money and the new and bad players is just so much larger than in LoU.  Its cool that we have figured out so much and taken the game so much further but it does no favors to the game surviving.  Ironic.  It is amazing what game knowledge and effort can do.  I want this to work because its still the best i know of for both gameplay and lack of pay to win, even despite the devs sneaking in doubling charisma via constant daily rewards.

I agree about the daily charisma rewards, but the developers have to keep the lights on somehow and i really doubt just a monthly subscription is getting it done
Title: Re: World 18 Coming Soon!
Post by: maharbal on January 14, 2020, 10:48:35 am
I disagree with this idea of monthly subscription and other "free play" ideas. LoU, the original, was like that. You could be among the top 10 players there with just paying for the ministers with relative ease. Items were easy to get, free and just costing mana. And we all know what happened to them - they went bankrupt. Nobody wants this to happen here as well.  I believe the true heroes of this gaming community are fast, sweet and other big spenders. Why? Because they keep servers running for all of us. Some can't afford or are just not interested to play competitively. Don't care about crowns. Just want to trade, lurk on chat and hunt those pesky dragons in this beautiful monster rich environment. And our numbers are rising, just watch and see. Why would anyone want to play and pay for the same game with the same objectives over and over and over again is mistery for me. But that's just me. I salute to you!
Title: Re: World 18 Coming Soon!
Post by: myrdyn on January 16, 2020, 09:19:12 am
please GM, when are you going to lunch W19 ?
thanks.
Title: Re: World 18 Coming Soon!
Post by: QuickBen on January 16, 2020, 10:05:48 pm
In almost every micro transaction game the top 5% of spenders account for 50% or more of the games income, cotg is way more balance oriented than any other online game that ive found, i honestly think your limited experience is blinding you to what is being done with money and what is being done by using the game mechanics to the players advantage. Blaming money and even worse "cheating" is a real cheap way for people to write off their own poor empire management. Just my 2 cents




anyone noticed there was no congrats tbd message for those folks?


Adiera usually takes January off, no contest, no congrats, but its no conspiracy
Title: Re: World 18 Coming Soon!
Post by: Peacer on January 17, 2020, 04:56:10 am
In almost every micro transaction game the top 5% of spenders account for 50% or more of the games income, cotg is way more balance oriented than any other online game that ive found, i honestly think your limited experience is blinding you to what is being done with money and what is being done by using the game mechanics to the players advantage. Blaming money and even worse "cheating" is a real cheap way for people to write off their own poor empire management. Just my 2 cents




anyone noticed there was no congrats tbd message for those folks?


Adiera usually takes January off, no contest, no congrats, but its no conspiracy

i am not talking or thinking or meaning a conspiracy....
im talking bout adi, and the rest of the dev team not making a message about the crown of tbd.
and asking the or a  question bout why that is....

and that question would refer to tbd using and knowing about a dataleak, but devs not being able to solve it.
and that question would refer to the weird numbers of a few certain players. signs and tells tell u sometimes thing are off,  for example 161 BILLION temple donations of one person. (wich is just one example).


last acitvity of adiera, a week ago, 11 jan 2020.
crowning date tbd 29th dec.
new year and xmas, i understand. but time enough past now. and lets assume 11th january i first day she was active again, i know the mother of cotg good enough that she would congratulate a team. and there is none....
i know, some others know, the devs know there is a problem....
we lover this game, we where her from teh beginning. we dont CONDEM but we want action.

sweet mother of cotg, we love you, make it happen, satisfy youre people. communicate.

 
Title: Re: World 18 Coming Soon!
Post by: Proxy9 on January 18, 2020, 02:01:05 pm
Quote
and that question would refer to tbd using and knowing about a dataleak, but devs not being able to solve it.
and that question would refer to the weird numbers of a few certain players. signs and tells tell u sometimes thing are off,  for example 161 BILLION temple donations of one person. (wich is just one example).


last acitvity of adiera, a week ago, 11 jan 2020.
crowning date tbd 29th dec.
new year and xmas, i understand. but time enough past now. and lets assume 11th january i first day she was active again, i know the mother of cotg good enough that she would congratulate a team. and there is none....
i know, some others know, the devs know there is a problem....
we lover this game, we where her from teh beginning. we dont CONDEM but we want action.

sweet mother of cotg, we love you, make it happen, satisfy youre people. communicate.

i remember w1 or 2 when another alliance took advantage of a data leak. it too was never fixed.they just slowed down the speed carts and boats left to patch the problem. maybe this was the same leak. i,for one, would like to see the game shut down for a week and see these things truly fixed. not glossed over  with a bandaid. i love this game but want a fair fight. l also remember a furious community. where is that fu now it seems to care?
Title: Re: World 18 Coming Soon!
Post by: Adiera on January 18, 2020, 02:04:11 pm
Hi guys! I do apologize, I am awaiting the special graphic for TBD's gratz post, I'll get it out as soon as possible :) (Every alliance gets their own special graphic). I don't 'normally' take January off, but I got a nasty case of the flu right before Christmas and I've been a little bit dead to the world since. I *think* I'm finally starting to shake it though, so I'm working on getting back on track here :)
Title: Re: World 18 Coming Soon!
Post by: tlgger on February 01, 2020, 07:54:45 pm
really getting tired of reading posts from people implying that TBD won because of some dataleak or whatever other conspiracy theory.


I busted my ass. I rarely slept. I took my chromebook to work with me. I clicked all the time. Leaders took time to share with us best practices. I did my best to evolve as a player and learn a whole new meta.

It's so unfortunate not to have someone simply say "good game" ... it's my first gold crown in cotg. I worked hard for it.

So to all the other TBD who also worked hard and slept little, thanks for all you did. and Congratulations! Congrats to TBD!
Title: Re: World 18 Coming Soon!
Post by: mms_q on February 01, 2020, 08:26:25 pm
[...]I busted my ass. I rarely slept. I took my chromebook to work with me. I clicked all the time. [...]

Well, good for you, but if that's what's needed to win in this game then I honestly think this game is doomed...
Title: Re: World 18 Coming Soon!
Post by: Adiera on February 02, 2020, 11:45:52 am
[...]I busted my ass. I rarely slept. I took my chromebook to work with me. I clicked all the time. [...]

Well, good for you, but if that's what's needed to win in this game then I honestly think this game is doomed...

The game is either competitive, or it is not. Competitive servers can be really rough, and that's what the players that play them seem to enjoy. So, we can either make it a sandbox with no competition, which would mean it wouldn't be a war game anymore, or we can leave it so that competitive players have to work for it.
Title: Re: World 18 Coming Soon!
Post by: mms_q on February 02, 2020, 04:45:05 pm
[...]I busted my ass. I rarely slept. I took my chromebook to work with me. I clicked all the time. [...]

Well, good for you, but if that's what's needed to win in this game then I honestly think this game is doomed...

The game is either competitive, or it is not. Competitive servers can be really rough, and that's what the players that play them seem to enjoy. So, we can either make it a sandbox with no competition, which would mean it wouldn't be a war game anymore, or we can leave it so that competitive players have to work for it.

It's one thing having a competitive server, but what tlgger had to do (rarely sleep, play during work) is way too much. I have played several servers on LoU with lots of competition, won gold in some of them, being a top contributor in my alliance, and still had enough sleep, went to  work without access to the game and take care of my family in the same time. So yeah, it's possible to have a competitive game without the need to fully dedicate your life to it...
Title: Re: World 18 Coming Soon!
Post by: Peacer on February 02, 2020, 06:26:48 pm
a sandbox server i would like though.. lol. just a year or longer playing that..
Title: Re: World 18 Coming Soon!
Post by: Dominator16 on February 02, 2020, 07:54:06 pm
[...]I busted my ass. I rarely slept. I took my chromebook to work with me. I clicked all the time. [...]

Well, good for you, but if that's what's needed to win in this game then I honestly think this game is doomed...

The game is either competitive, or it is not. Competitive servers can be really rough, and that's what the players that play them seem to enjoy. So, we can either make it a sandbox with no competition, which would mean it wouldn't be a war game anymore, or we can leave it so that competitive players have to work for it.

It's one thing having a competitive server, but what tlgger had to do (rarely sleep, play during work) is way too much. I have played several servers on LoU with lots of competition, won gold in some of them, being a top contributor in my alliance, and still had enough sleep, went to  work without access to the game and take care of my family in the same time. So yeah, it's possible to have a competitive game without the need to fully dedicate your life to it...

I second this.  In oder to be in the top in this game (or be really competitive in war) you have to spend your life clicking away. No thanks.
Title: Re: World 18 Coming Soon!
Post by: Valkorion on February 03, 2020, 07:19:12 am
I second this.  In oder to be in the top in this game (or be really competitive in war) you have to spend your life clicking away. No thanks.

To be competetive in war means you have to be online as much as you can or you have a sub that'll be able to be online when you can't be. But there's no different to how Lou was.. Idk why people complain about that.. this game is such an old game and most of the people complaining about it played this game for more than a year almost day by day. Either you can effort to be online very much or you can't compete with the best players in this game. It is as it is and always was. Don't tell me it wasn't like that in lou.. Then you probably never had any real enemies or you just farmed a lot on safe continents.

I don't know any games where you can play just a little bit and compete with the best, either it's fps, moba, or any other game genre.. you have to be online very much and play hard to be able to compete with the best. But activity isn't everything.. you have to understand the game you play and adjust to the best strategies.. and that's what most of the people don't understand about this or any other game.
Title: Re: World 18 Coming Soon!
Post by: MonkeySuit on February 03, 2020, 04:56:47 pm
What it means to be competitive can be controlled to a degree by the devs and/or players.  NP for example.  With it, it is much less useful to be up all night.  Its not a major advantage and thus the meta and style says dont bother staying up all night.  But without it, then all of the sudden there is a whole new bar to rise to to be able to fight and kill your enemies at the highest level.  To be the best requires you to take advantage of this change and thus you gotta stay up all night and you need subs who also have more time to play.  Those who don't are sleeping but are now even less competitive than before.

How the game is crafted has a great deal to do with what it means to be competitive and what toll and cost there is to be competitive.  Min ts attacks also fit into this.  They are another game mechanic to affect what is and isnt possible to be the best and the most competitive.

Players can also control this when alliances agree to their own set of rules or guidelines or in a more one sided way, decide to limit themselves from using certain tactics.

All good competitive leagues, lets take the NFL as an example, give alot of thought to what it takes to make the game competitive and in a way that also keeps it fun and safe.  In that case more fun for the fans and safe for the players but in our case it is more about the players.  Fun to play and safe could be a way to say healthy as in it doesn't consume your entire life because the game has some limits in it to keep that from being the 'best' way to play.