World 14 is now open!
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Adiera

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World 14 is now open!
« on: November 24, 2018, 06:05:32 am »

World 14 is now open! 🎉🎉

W14 SPECIAL: Own 4 cities on W14 before the end of the day on 12/14/18, and you'll earn 7,000 Denari! 🏰


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streider

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Re: World 14 is now open!
« Reply #1 on: November 24, 2018, 06:08:27 am »

Yes bud we can connect ?!?!
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Adiera

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Re: World 14 is now open!
« Reply #2 on: November 24, 2018, 06:12:18 am »

Yes :)
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Darkyn

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Re: World 14 is now open!
« Reply #3 on: November 24, 2018, 09:24:59 am »

This world supposed to have this many bugs on release? :)

- landlocked cities?  From what I understand they have water too?
- world view has cities sitting in water
- music playing every time you build a building when its been muted
- changed to city name instead of my name... now its showing both
- translator not working correctly
- I can queue upgrades for buildings without any Councillors
« Last Edit: November 24, 2018, 09:38:24 am by Darkyn »
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emmabunny

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Re: World 14 is now open!
« Reply #4 on: November 24, 2018, 09:36:46 am »

peoples are speaking in french and there are first cities landlocked

also people cannot edit their avatar unless theyre in an alliance. the button does not show when youre not in an alliance...
« Last Edit: November 24, 2018, 02:15:57 pm by emmabunny »
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the above is my opinion and my opinion alone. but if you dont like what i say blame goldwolf :P

Adiera

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Re: World 14 is now open!
« Reply #5 on: November 24, 2018, 05:08:48 pm »

These are all being worked on. We will have the landlocked cities moved in the next few days (they aren't actually landlocked, this is a placement on the map that is showing incorrectly). The translator, if you change the setting in the dropdown to the language you want it should mostly work. We are working on getting it to stop defaulting to the incorrect language. The music being played when sound effects play should also be corrected soon. I can't replicate the queue with Coucillor bit (button greyed out won't click, hotkeys spawn an error), can you enter a ticket for that please? I've let the Development Team know about the avatars.

***Edited for more information***
« Last Edit: November 24, 2018, 05:21:40 pm by Adiera »
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Darkyn

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Re: World 14 is now open!
« Reply #6 on: November 24, 2018, 06:11:37 pm »

The queue with Councillor bit was a bug on my end.  It is also not working for me anymore, and I don't think the builds actually went thru.

As for the rest. appreciate the response! :)
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Adiera

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Re: World 14 is now open!
« Reply #7 on: November 24, 2018, 06:27:57 pm »

My pleasure! :)
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Adiera

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Re: World 14 is now open!
« Reply #8 on: November 25, 2018, 09:05:47 pm »

I am in the process of moving the cities that got misplaced as we speak. If anyone thinks they are being missed please place a ticket with your coordinates. Each person effected is receiving an in game mail notice as well.
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Stefan0820

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Re: World 14 is now open!
« Reply #9 on: November 26, 2018, 04:26:01 am »

Is there an option to turn off the auto translator? From time to time I'd like to write in another language and it would be great to be able to do that without changing the language..
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Adiera

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Re: World 14 is now open!
« Reply #10 on: November 26, 2018, 02:02:45 pm »

Not as of yet, but we can look at adding a way to turn it off :)
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Stefan0820

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Re: World 14 is now open!
« Reply #11 on: November 27, 2018, 08:05:56 am »

We're unable to communicate in german. Even if we chose the german language my sentence will be translated - to another german sentence with a different meaning. Please let us disable it otherwise the allychat will be dead at day one for us.
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Adiera

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Re: World 14 is now open!
« Reply #12 on: November 27, 2018, 03:45:06 pm »

We have turned the translator back off for now until we can work out these last few kinks.
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Stefan0820

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Re: World 14 is now open!
« Reply #13 on: November 29, 2018, 04:52:30 am »

We have turned the translator back off for now until we can work out these last few kinks.

thanks :)
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